It's very nice. A better Jbeam fix to make crashes better would be fun
Dismiss Notice
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Beta Gavril Vendetta 0.8
Said to be one of America's finest creations... Ever.
Tags:
-
-
-
nogoodnames
- 5/5,
I really like the mod there is one issue though I use a wheel and the cockpit camera is too low so I can't see where I'm going otherwise this mod is great I really enjoy how the race version drives
-
-
-
-
Author's Response
I guess, as long as it's more than a simple 5 to 10 minute Blender job, sure ;)
Thanks for the review! ;)
-
-
-
jojojona
- 4/5,
It is very good, and it looks beautiful. Any issues have already been mentioned by others.
-
Author's Response
I'll be addressing as many issues as I think are worth or possible to address. Which should be most of them. Otherwise, happy to hear you're enjoying the mod!
-
carsmin
- 4/5,
LOVE THIS MOD but the orbit camra place is bad and i think its to early to release but i love this mod so im look forward!
-
Author's Response
there’s a very simple and easy-to-do fix for the camera in the first post in the discussion tab.
If you can’t do a fix like this, Maybe this mod’s not for you, because the moderators have only been spending a day a week anymore reviewing mods if even that, and in this one’s rough unfinished state, simple updates could take weeks or months to be reviewed.
Otherwise, happy to hear that you are enjoying the mod ;)
-
-
korbitr
- 4/5,
Very nice mod! My only complaints are that the model is a little rough and flat in places, and the mesh breaking and clipping doesn't really look good in a crash. There's also the camera bug, but if that's going to be fixed in the next update, I won't complain about it.
-
Author's Response
Model is my second completed vehicle model, I messed up early on and didn't really think twice about it until everything was all said and done, and it was too late to go in and change things around, which yes, I did want to. I wanted to use quite a few more faces in places, but I was simply unable to change it since both the main body UVs and the skins UVs were all done and in place.
As for crash clipping, most parts on official vehicles do clip in extreme situations and/or under extreme forces. The thing is, you simply don't see this because most of the time, only small parts can break off instead of a huge section. Pair this with some splotchy collision triangle work in this area (Ironically one of the few areas on the vehicle that actually gave me issues when trying to place them :P,) and you get some nasty clipping.
I'm working on splitting up the front clip so that both deformation and disintegration (It's fiberglass, while it can't splinter in BeamNG it can disintegrate,) are improved. Right now, I'm not too happy with deformation, so I'm going to try and work on this quite a bit.
Camera bug has a fix in the main thread's O.P, and pending hotfix 0.76.1 includes this fix and a couple things I forgot to add before release.
Otherwise, thanks for your review and happy to hear you're enjoying the mod! ;)
-
The Gas Station
- 5/5,
Amazing mod, great crashing and great car handling. This really feels good to drive around.
-
Author's Response
Crashing will be improved in future versions; there are things I can do that will probably help make what we have now, a lot better.
Handling is extremely good for a car from essentially the 60s; Going in, I didn't know what to expect; But this, given the right engine and driver, can certainly keep up with a fine tuned group 4 Bolide. I actually raced the AI on Black Hills, which was actually a pretty hard race when the engines were balanced in terms of power, and I managed to pull ahead over it on what turns into a very challenging high-speed course.
I'm working on more stuff in relation to the handling side of things, like giving more racing tuning options on things, getting more adjustments to work correctly, etc.
My main goal with this was not nailing visual aesthetics or crash performance the first time around, it was making sure that weight and handling were good, because I wanted to showcase the experience, not a sexy 5 star looking mod that had generic handling from say another official car.
I'm happy to hear you're enjoying the mod! Thanks for the review! ;)
-
-
Author's Response
Sure, on the agenda ;)
-
-
Driver2900
- 5/5,
Very good mod, almost a must-have. the 2 things that need to be fixed is the orbit camera position [its camera pivot and spawn location is located in the driver's seat instead of the middle of the car and the variants are sorted randomly, fix these two things and this mod if perfect!
-
Author's Response
Alrighty, will do soon ;$ Camera orbit fix is in the O.P. of the discussion tab. Thanks for the review!
-
-
RetroKing
- 5/5,
Please fix it and upload the complete mod! That's really a very good and usable vehicle!
-
¿Carbohydration?
- 3/5,
Good potential, needs more work.
Its a good idea and a good concept, but released to early.
The Mesh needs work, but is livable.
The Jbeam needs more progress. When crashing, the bumpers and fascia seem to disintegrate, acting like wood instead of metal.
A nice driving experience, though, and is still fun to use.
Best of lucks on ironing out issues in the future!-
Author's Response
Lets discuss these things in the main thread or in a conversation (Since the main thread is pretty much a sh**posting hangout,) maybe I can do a few things to help improve the mod with your feedback ;)
-
-
AlexMD
- 4/5,
I've had quite a bit of fun with it, but the model quality isn't the greatest. I understand this is not the final version, but I was really disappointed by the headlight area, which looks fairly choppy.
Great work so far and I hope you'll be able to fix this issue in a future update -
Page 4 of 8