Hi all,
This map is a re-creation of a small Australian Hillclimb track in Grafton, NSW. It also doubles as a kart track.
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Disclaimer is that I am not a 3d modeler, so I really have no idea what I'm doing beyond some online tutorials.
Like my previous map, it was created using HighDef's map template as a base, the terrain was mapped using http://elevation.fsdf.org.au/ Lidar point cloud, imported into blender, then greyscale height map created in blender (as its a better quality height map than the ones made directly in cloudcompare as per the tutorials) and imported into BeamNG. Then laying a mesh road over the terrain and align terrain to mesh, followed by removing mesh road and laying decal road for the tarred surface and since I have no idea what I'm doing, I used more decal roads shrunk and coloured white using texture 'spraypaintmark' to make white lines.
I cheated a bit and made the 'tar road surface' coloured like grass, then decal road over the top, this way I can have nice transition from tar to grass and looked nicer.
I haven't ever been there in person so only had google maps and youtube videos to go on to get the details correct. The main focus was on getting the track elevation and positioning/banking correct for accurate racing. Like my previous map, a hillclimber has tested it and claimed it was reasonably accurate.
I don't have the skill to get this track much better. I have included a timer so you can load it up from either the time trial menu or by driving up to the start line. there is a graphic there that explains the correct route.
thanks,
Jayme304
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In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Beta Grafton Hillclimb 1.0
Reproduction of a real hillclimb track in Grafton, NSW, Australia, With Time Trial mode.
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