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Experimental Hirochi Figure 8 Races 0.3

Multi-class figure 8 races against 5, 7 or 9 AI opponents

Tags:
  1. danielr
    INFO
    This mod adds race scenarios for the "Hirochi Figure 8" and "The Big 8" racetracks. There are some variations for laps and starting grid size to choose from.
    • Powerful multi-core processors required!
    • If you want to race your own cars/configs: Disable "competitive scenario conditions" in options > gameplay, then load the scenario and start the race, open the car spawner and replace current vehicle, reset physics (R) to restart the scenario with you newly spawned vehicle.

    QUICK OVERVIEW





    SCREENSHOTS


    b2.jpg b4.jpg b5.jpg b6.jpg b8.jpg

    bf83.jpg bf84.jpg screenshot_2019-09-27_00-44-48.jpg screenshot_2019-09-27_00-45-29.jpg screenshot_2019-09-27_00-46-26.jpg


    CURRENT ISSUES
    • AI has sometimes trouble rejoining the track, obviously around the ramps or steep inclines
    • AI can get stuck in the guardrails/sweeping corners, often blocking traffic and the race if not being pushed away

    THANKS TO
    • HighDef & davidinark for all the helpful tutorials on Youtube - Check out HighDefs mods and their tutorials
    • Gamergull & bidwars for all the help with lua coding and scenario creation - Check out Gamergulls mods, bidwars Demolition Derby mod
    • BeamNG

Recent Updates

  1. Race mode & The Big 8
  2. Small improvements

Recent Reviews

  1. crazikyle
    crazikyle
    5/5,
    Version: 0.3
    Tons of fun, we need more destructive racing events like this.

    However, several of the opponent configurations have weird white wheels, like so: https://i.imgur.com/TEWebcA.jpg.
  2. fnx
    fnx
    4/5,
    Version: 0.3
    Great when it works but it causes my game to crash most times I attempt to load it even with 5 cars. Runs fine when it runs so I don't think its cpu. (8600K @ 4.5ghz). What I experience is that as soon as the loading screen goes away and it starts rendering the cars the game freezes and crashes.
  3. FlyingEvo6
    FlyingEvo6
    5/5,
    Version: 0.3
    Ive seen others play this and otehr reviews and it seems really good, however im having a problem, all cars are spawning under the surface and falling into the void. Resetting didnt work, what should i do?
    1. danielr
      Author's Response
      Hmm that's odd. I have no idea except the usual such as clearing cache, safe mode or starting with a fresh BeamNG install.
  4. BrunoPelogia
    BrunoPelogia
    5/5,
    Version: 0.3
    Loved the races,playing with the G27 wheel is reaaly good and challeging.The only problem that i had constantly was the purple D-15 truck on the hirochi circuit.That thing kept getting stuck on the guard rails causing the other cars to crash..other than that,no problems!
  5. AnOrangeHellcat
    AnOrangeHellcat
    5/5,
    Version: 0.3
    thank you for the most amount of fun i've ever had in beam, getting between 30 and 40 fps with 9ai on the road and i havent even tried the dirt ones yet!
  6. Lacrimus
    Lacrimus
    5/5,
    Version: 0.3
    Cool! Reminds me of Flatout 2, loved those days...
    Great job on the derby configs, feels very realistic, well done!
    1. danielr
      Author's Response
      Flatout 1 & 2 are fantastic games for sure. Thanks for the review and liking the configs. Creating those was very enjoyable and it teached me alot about the car customisation. A great feature to have, I didn't really use it much before, except adding tow hitches or swapping engines.
  7. Jeppoer
    Jeppoer
    5/5,
    Version: 0.3
    Awesome update! this should be an official scenario in the game.
    I really like the fact that you can't see shit through the dirt clouds in the first few corners. It really requires you to be alert at all times or you'll be a pancake in no time x)
    The asphalt race is more competitive as the AI usually lasts longer, but still has the derby feel to it.
    Excellent!
    1. danielr
      Author's Response
      Thanks a lot, that is great to hear since it was my main intention with the 2 races. First corner in the dirt track might give an idea of how multiplayer would look like ;)
      Agree on the dust clouds especially in the cockpit view with all AI in front can make the first lap feel very intense.
  8. default0.0player
    default0.0player
    5/5,
    Version: 0.21
    Nice mod. Suggestion: make a race with AI in "The Big 8" at Derby Arena
    1. danielr
      Author's Response
      I got you, check out the update ;)
  9. GoredontheDestroyer
    GoredontheDestroyer
    5/5,
    Version: 0.21
    My only complaint with the updated version is that the AI seems to have gotten sloppier, with most if not all of the AI cars crashed out at about the half-way point in a race.

    Other than that, it's great.
    1. danielr
      Author's Response
      Thanks for the feedback, the AI might be a little more prone to spinning since all the configs made the cars lighter. I've spent quiet a lot of time on getting them to race "normal" the first 4 laps. From then on it's just BeamNG doing its thing hehe ;) That's why the 4/8 lap variations. Fps also seems to influence the outcome. Hard to balance that if you want them racing close together on such track for a longer time.
  10. F150 Ranger
    F150 Ranger
    5/5,
    Version: 0.1
    This is a great mod I've been waiting for another figure 8 scenario for a while now since the last one that was on the mod boards quit working a few updates ago. Great job I'm having a great time with it!
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