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In the upcoming days mod approvals could be slower than normal.
Thank you for your patience.

Hopper Rear Steer Crawler Axle 1.2

Rear Steer Crawler axle for the Hopper Crawler frame.

Tags:
  1. head_on_fire
    head_on_fire
    5/5,
    Version: 1.2
    Disregard my last review, if you got it.

    I thought I was reviewing this: https://www.beamng.com/resources/drivertechs-hopper-crawler-upgrades.22604/reviews

    and mentioned rear-steer. It would dope if these two mods were somehow combined. As it stands, I can't put rear-steer on the modified frame from the link above, but I think it's a match-made.

    The obvious benefits of rear-steer with the better geometry of the other mod? *chef's kiss*

    I don't know fuck-all about beam.ng modding so, I ain't the one. But, it'd be pretty dope. Fuck you, super-pig.

    Thanks for the mod regardless, it's great. Looks good, functions flawlessly (for me) and I've gone with it, over the other linked mod for the best little (big) crawler around.
  2. Crazyjr
    Crazyjr
    5/5,
    Version: 1.2
    Works great, and looking forward to the Indy steering update. Thank you for expanding on the crawler segment
  3. tylercampbell
    tylercampbell
    5/5,
    Version: 1.2
    I quite enjoy this mod, thank you for your work and time in developing it. I was wondering if you would be able to generate rear steer using traditional d series, h series, roamer, hopper axles compatible with factory frame rails, thus making it usable for on road application like towing and parking. My idea comes from GM's Quadrasteer which was factory rear steer on a number of 2002-2005 full size vehicles offering 12 degrees of opposing steering angle at speeds below 45mph and above those speeds 5 degrees of steering in the direction of the front. If this could be automated as well would be the cherry on top! again thanks for your work
    1. BloodLycon26
      Author's Response
      I have been thinking of trying that, but there are so many extra pieces for the standard axles I'm unsure what I would need to change.
  4. munchiesnOOb
    munchiesnOOb
    3/5,
    Version: 1.1
    It's good but using this mod breaks keyboard steering. Still works on my controller, and keyboard steering works fine on any other vehicle.
    1. BloodLycon26
      Author's Response
      I'm aware if you have changed your steering to A and D, yes it overrides your front steering, but all you have to do is edit the keys in the options the same way you changed your default steering. I have the default, and as it is the arrow keys, that is why I choose A and D. I didn't think so many would change their steering ingame, so I'm unsure what would be the best to make default. Any ideas would be greatly appreciated.
  5. Piseth
    Piseth
    5/5,
    Version: 1.1
    nice
  6. Chema Cardenas
    Chema Cardenas
    5/5,
    Version: 1.1
    awesome
  7. Mullayho
    Mullayho
    4/5,
    Version: 1.0
    The default key bidings for the individual rear steering are A and D, wich conflicts with the normal steering and makes you unable to steer. Changing these bidings solves this. Also in my opinion the rear axle should be slightly less wide, even if this comes at a reduction in steering angle. Lastly the rear brakes don't move with the disc and wheel when turning. Hope you apreciate the criticism. Great work, and thanks for taking the time to make these!
    1. BloodLycon26
      Author's Response
      An update will include an extended front axle. As far as the brakes, are you using the "Rear Steer Brakes". It fixes the location and allows them to turn with the wheels. As far as making it less wide, the reason they are extended is because I'm not sure I could have moved the suspension and links with my current knowledge.
  8. Fredr3x
    Fredr3x
    5/5,
    Version: 1.0
    Another great addition to the crawling world, thanks man!
    1. BloodLycon26
      Author's Response
      Thanks for the encouragement. it's greatly appreciated.
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