Good effort for a first mod, and I like the use of mesh road. Unfortunately the whole track is about 25% too small: measuring the inner diameter of the central skid ring on Google Maps gives me 34m, while in the mod it's only 27m.
That might be the case as pics on google maps are outdated and don't include the layout so I measure width of the road and matched it with a drone pic they provided on their website, That's something to keep in mind for the next update, thanks!
I personally have 120fps on 3 monitors but check out after this 1.1 update, colmeshes added to tirewalls and deleted collisions with broken tarmac outside the track
I'm not the right person to do a tutorial as this map is actually an example how not to do a map for BeamNG. Search in Google for "map in a month BeamNG" that tutorial is covering a lot of stuff but thank you for the kind words!
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