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In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Experimental Lead Sled with flip ramp 1.0

Cruise, or Plow through a car or two

  1. G-Farce
    Since Automation doesn't export cars with limited slip differentials, how could I overcome the handling problem without editing the zip files themselves?
    upload_2025-7-9_1-13-30.png
    Result: 422hp NA, carb V8 beast from the early 60s, in a retrofit body with 90s technology. All up that's 1760kg of steel, And it's AWD on-demand mated to a 5 speed manual. Stiff front stabilizer, moderate rear. And geared to 190mph
    And I did the DIY flip ramp thingo to the front end, cause why not.

    Not many fixtures, copied the interior from another car I did, gave this one some serious stopping power though.

    inspiration:
    Make a heavy car (over 2 tons), kind of slow, and all wheel drive. That should be enough to negate the open differential issue.

    The goal:
    I'm thinking an older car, like 1950s style, simple. maybe the lead sled from that stallone film where he was a COP. Cobra?

    upload_2025-7-9_1-14-56.png
    upload_2025-7-9_1-12-46.png
    upload_2025-7-9_1-22-23.png
    Note: finished this off in 3 hours. It sounds fantastic, that engine note is whew. but Realised after I drove it that it's still weak for a "plow" will try with a stiff jbeam values/deform edit. It did act as a ramp but it requires a particular technique or skilled person behind the wheel as it gets destroyed easily.

    To drive the car as a daily driver you'll have to raise the suspension/front end and lower the rear. But it does handle well. Actually quite fun, cruiser/beater nice understeer behavior in sport mode.
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