Locate & Apprehend - Small Island
Locate, and Apprehend 2 has gotten a makeover. Now renamed Locate & Apprehend - Small Island, it has been updated, and changed to become part of the new style of the Locate & Apprehend scenario series. Original, this scenario was way different, with different vehicles, different time limit, different spawn locations, and the suspect's AI was set to Flee. Now the vehicles have been changed, longer time limit, the spawn locations have been improved, and the suspect AI is set to Random.You have 10 minutes on the Small Island map to find the suspect. Since the AI mode is set to Random, you could theoretically sit in a spot, and wait for the suspect to past you. It's up to you. Make sure you are careful, as you can destroy your car to the point where you fail the scenario. Good luck.
VideoStop the suspect, but don't destroy your vehicle.
Small Island, USA
Offroad Sheriff Roamer (Player's Car)
Use the Install button or drag the zip folder into your BeamNG.drive mods folder: Documents\BeamNG.drive\mods
The AI vehicle can sometimes get stuck, or crash, causing the count down timer to activate, and the scenario to end. This is a game issue, nothing I can do to fix it.
Originally known as "Locate & Apprehend 2 Revised".
Do NOT write a review that mentions any bugs or glitches as the main topic. Any bugs, or glitches, please put them in the Discussion tab, or PM me.
Locate & Apprehend - Small Island 2.2
Locate, and apprehend a wanted felon in a brown D-Series.