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Experimental Mechanical Failure App (Random Damage) 2.2

A simple UI app with some buttons that damage random parts of your car in various ways!

  1. KaroLL#5227
    KaroLL#5227
    3/5,
    Version: 2.2
    I'm waiting for the update because it doesn't work yet (you can't choose a car on which it could be used), at least for me, but it seems to be an interesting change
  2. shanie
    shanie
    4/5,
    Version: 2.2
    This is great and still works well, so thanks. The only problem is there's no way to hide the UI. It would be nice if you could implement the show/hide arrow of the vehicle keys app that shows in the top right. You can find the code at "BeamNG.drive\ui\modules\apps\Keys". Many thanks
  3. baconatorboy
    baconatorboy
    5/5,
    Version: 2.2
    Exactly what is on the box. perfect for adding spice to hydromilling or doing recreations of that last haul scenario.
    Could you perhaps add an "ignore fuel tank(s)" button though? it is quite annoying how easy it is to kill your vehicle by just damaging the fuel tank.
    1. Agent_Y
      Author's Response
      I can try when I finally update it at some point
  4. coyoty
    coyoty
    5/5,
    Version: 2.2
    Really enjoyed this mod. Can you also add brake failure somehow?
  5. Stickybudz808
    Stickybudz808
    5/5,
    Version: 2.2
    i was just wondering if this was applicable to other vehicles other than your own? like traffic
    1. Agent_Y
      Author's Response
      Yes it should work with them
  6. BruhDontKnowNane
    BruhDontKnowNane
    4/5,
    Version: 2.2
    *UPDATE* I got used to the stuff and this mod is great, but the problem is transmission swap doesn't work on some vehicles and a elaborate on engine swap doesn't turn on after turn off is the elctric motor swaps thats the problem
    1. Agent_Y
      Author's Response
      I think you have reviewed the wrong mod... also I have no idea what you mean, you need to explain in more detail
  7. hjwillett
    hjwillett
    3/5,
    Version: 2.1
    was fun when it worked, now where it says vehicle is just blank and doesnt do anything
    1. Agent_Y
      Author's Response
      Should be fixed in next update
  8. Ciospo99
    Ciospo99
    5/5,
    Version: 2.1
    This mod is great fun! Trying to set a route and finish it before the car become undriveable. Would it be possible to exclude rupturing fuel tank aswell? Imo that's too quick of a car failure
    1. Agent_Y
      Author's Response
      I will definitely include such option in a future update
  9. 1993 MAZDA MIATA
    1993 MAZDA MIATA
    5/5,
    Version: 2.1
    can you make a mod where you can break spicific nodes
    1. Agent_Y
      Author's Response
      I would like to, but idk how
  10. Ayca
    Ayca
    5/5,
    Version: 2.1
    Good mod! I am having trouble, though. I'm trying to make it only damage the engine in my Vivace, yet its also damaging so many other things even though i have certain boxes checked. Please leave an answer for me in a response? Thanks!
    1. Agent_Y
      Author's Response
      I probably worded "engine components" wrong, there is no way to damage only the engine currently, this can affect some of the powertrain. Make sure you have only that one checked and ignore wheels too.
  11. baconatorboy
    baconatorboy
    3/5,
    Version: 2.0
    Vehicle selection disappeared after first use, making the mod useless, but worked well when it was functional for me.
    1. Agent_Y
  12. jelco
    jelco
    3/5,
    Version: 2.0
    it was a lot off fu until it dint work anymore i cant select a vehicle in the panel of the mod so nothing happends if i click random enabled failure and i have break off random part on and realistic damage on so my questian is is there a way i can fix this
    1. Agent_Y
      Author's Response
      Should work now
  13. 88fiero
    88fiero
    5/5,
    Version: 2.0
    how do i prevent the steering from breaking?
    1. Agent_Y
      Author's Response
      I didn't think of it, on most cars there's a really low chance it will happen because lots of other parts can break instead, but I can add an option to prevent it in the future
  14. It's No Use
    It's No Use
    5/5,
    Version: 2.0
    Does nothing for some vehicles... great mod nonetheless
    1. Agent_Y
      Author's Response
      What vehicles?
  15. John0090
    John0090
    5/5,
    Version: 2.0
    LOVE the mod, just wish I could resize it without buttons disappearing

    Maybe add a minimize option??
    1. Agent_Y
      Author's Response
      I would if it was possible, I don't think it is with the current setup, will try in the future
  16. umustbeloggedintododat
    umustbeloggedintododat
    5/5,
    Version: 2.0
    Wish it worked for traffic vehicles when they respawned, but great mod otherwise.
    1. Agent_Y
      Author's Response
      Good to know that it still even works, I haven't checked myself yet. There will possibly be an update that makes use of the new "deflate random tire" thing in vanilla game.
  17. r1pzor
    r1pzor
    5/5,
    Version: 2.0
    A really fun mod to use, recommend it. Is it alright if I suggest/ask if there will be an ability to scroll through the app when minimized? I want to be able to select options with 470 x 200 scale but cannot
    1. Agent_Y
      Author's Response
      I don't think it's possible, if it was then I would have done it
  18. _russian_boi_
    _russian_boi_
    5/5,
    Version: 2.0
    pretty awesome mod, i was wondering if there is an option for just drivetrain/internal damage (suspension, engine, radiator, etc) if not would it be possible to make it happen?
    1. Agent_Y
      Author's Response
      "Only engine components" can do this
  19. DaFuZion
    DaFuZion
    5/5,
    Version: 2.0
    Where can i find your agenty engine swap mod?
  20. MisterDuck
    MisterDuck
    5/5,
    Version: 2.0
    I really like this mod
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