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OGC ONE - Ultimate Beam.NG Map | 0.36 Compatible 1.3

WCUSA, Derby, Industrial, GridmapV2 / combined in the OGC Map!

  1. Online90
    "A massive open-world combining the best of BeamNG's official maps into one seamless adventure!"


    ⚠️ Important Notice!

    Experiencing texture issues? Please perform a deep cache clean before reporting problems.

    ✨ What's New

    • Version 1.3 - Full compatibility with BeamNG v0.36
    • Check out OGC TWO - The sequel to this beloved map!
    • Patreon - Get exclusive content and early access for all of OGC

    v1.00
    Changelog:

    • Compatibility patch for BeamNG update v0.30
    v0.90
    Changelog:

    New:

    • Added content to the whole cliff next to the gridmap
    • 1 concrete path to reach the top
    • 1 dirt/offroad path to reach the top
    • 1 Jump over the middle section
    • Extension of the city area in the gridmap v2
    • Connection between WCUSA and Industrial replaced
    • New spawnpoint next to the cliffside
    Fixed:
    • Small texture fixes here and there
    • Minor terrain adjustments
    • several other minor things :D
    spawns_ogc_cliffside.jpg
    v0.80
    Changelog:

    • fixed texture issuses caused by BeamNG update 0.27
    • fixed ground cover in certain original map areas
    • adjusted "time of day" settings and visual appeal
    • added carrer garage to WCUSA
    • added brand new area, plateau race track
    • added new spawn point at race track
    • added access to new area via gridmap (west corner) and WCUSA (near carrer garage)
    • fixed more minor details here and there
    v0.60
    Changelog:

    • New custom 2 floor parking garage for drifting
    • New spawn point at the parking garage
    • Huge ramp jump at the "drift island" area
    • Many many grass/ground cover fixes
    • Adjustment of floating pavements in WCUSA & other parts of the map
    • ...Overall bug fixes and improvements
    v0.50
    Changelog:

    • Added offoad race track
    • Added figure 8 track
    • Finalized the island area
    • AI path finding for all new areas
    • Changed sidewalk material in OGC city
    • Changed street texture color in OGC city
    • 2 new spawn points
    • more fixes and improvements all over the map
    v0.25
    Changelog:

    • AI implemented (may a bit scuffed here and there)
    • GPS half decent working
    • Rework of huge parts of the middle highway
    • Added enter and exit lanes to the high speed oval
    • Ground cover rework
    v0.21
    Changelog:

    • Features the maps West Coast USA, Derby, Industrial, Gridmap v2
    • Tons of off road and street areas
    • Custom High speed oval track
    • 13 different spawn points
    • Day and Night cycle is now working properly

    About This Map


    Welcome to OGC - my ambitious first mod for BeamNG.drive! What started as a simple idea has evolved into a massive project with countless hours of development.

    The Origin Story


    Everything started with my BeamMP server and my inability to choose which map I wanted to run. I was constantly jumping between original BeamNG maps and custom community maps.
    At one point I decided that I really loved the original BeamNG maps, especially West Coast USA, Industrial, and Derby. That's when I had the idea - why not create a big map with all of these merged into one? (I also added GridMapV2 to the mix.)
    After merging the maps together, I had to create connections between them. In the beginning, these transitions were very rough and lacked detail. But with each day, I got more and more ideas to refine the map, continuing to improve it.
    Instead of just having the original maps, there's now a lot more to experience and explore. You'll find huge areas for street racing, off-roading, and much more.

    ✅ Features


    Maps Included:
    • West Coast USA - The classic coastal experience
    • Industrial - Urban exploration and technical driving
    • Derby - Destruction and chaos
    • GridMapV2 - Testing ground

    What Makes OGC Special:
    • Seamless connections between all map areas
    • Expanded zones for street racing, off-roading, and exploration
    • Custom areas and secrets to discover




    ⚙️ Installation & Performance

    First-time Loading: Due to the map's size, initial loading will take longer than usual. This is normal - please be patient while all assets load.

    ❌ Troubleshooting:


    • Clear your cache if experiencing texture issues
    • Ensure you have adequate system resources
    • Try standard BeamNG troubleshooting steps

    ️⏳ Roadmap & Known Issues


    • Traffic light functionality in WCUSA
    • Garage-to-garage scenario implementation
    • General polish and optimization
    • Time trial track additions
    • POI and map marker system
    • AI parking spot expansion

    ❤️ Support Development

    Love OGC <3? Consider supporting future development:
    • Patreon - Get exclusive content and early access
    • PayPal - One-time support
    Your support helps me dedicate more time to improving and expanding this project!

    Screenshots

    ogc1.jpg ogc2.jpg ogc4.jpg ogc6.jpg ogc9.jpg ogc11.jpg ogc13.jpg ogc14.jpg ogc17.jpg ogc18.jpg ogc19.jpg ogc20.jpg ogc21.jpg ogc22.jpg ogc23.jpg spawns_ogc_parking2.jpg ogc25.png beam2.png beam1.png spawns_ogc_cliffside.jpg

    Final Notes

    This map represents the current selection of merged environments. While I won't be replacing existing areas (the scope would be enormous!), I'm considering future projects with different map combinations - though no promises just yet!

    ⭐ Thank you for being part of this journey. Your feedback and suggestions are always welcome!

    Additionally some advertisement:
    OGC-Discord (Me: online.90)
    My Twitch
    Thank you


    Happy driving, and see you on the roads of OGC!

    Images

    1. icon.jpg

Recent Updates

  1. Compatible patch for 0.36
  2. 0.31 compatibility update
  3. 0.30 compatibility patch

Recent Reviews

  1. salem 2
    salem 2
    5/5,
    Version: 1.0
    just needs a crawling/offroad area and then it would be perfect
  2. Cookiehead
    Cookiehead
    5/5,
    Version: 1.0
    Amazing map, it's honestly the best combination.
    It would be better if the new WCUSA Spearleaf Island was added somehow.
    1. Online90
      Author's Response
      I would love to, but this seems more tricky than it seems :/
  3. IoSonoPiero
    IoSonoPiero
    5/5,
    Version: 1.0
    I think this is one of the best maps on Beam.
  4. Sharkdude0422
    Sharkdude0422
    5/5,
    Version: 1.0
    Such a fun idea! But could you add Utah please? I go between Utah and West Coast USA the most and it would be nice to have them in the same map! Great job, and keep up the good work!
    1. Online90
      Author's Response
      Thanks for the review :) I actually think this map will stay the same and I just keep updating if issues occur, but I might start a new project in the future with a different set of merged maps. Let's see, just ideas at this point.
  5. Alexthetrainliker
    Alexthetrainliker
    5/5,
    Version: 0.80
    Amazing! So much to drive around! Feels like im driving around in my city to roads ive neeeeeeeever been before! Easy 6 stars if i could.
    1. Online90
      Author's Response
      Thank you for your review :) Enjoy the map
  6. SuperAgentAlex
    SuperAgentAlex
    5/5,
    Version: 0.80
    add dry rock somewhere on the map, then we'll talk
  7. quietkid
    quietkid
    5/5,
    Version: 0.80
    ultimate
  8. JoLi
    JoLi
    5/5,
    Version: 0.80
    just amazing...
  9. Kira27
    Kira27
    4/5,
    Version: 0.80
    I look forward to seeing this map devolp, my only two bits of feedback is that the runway is blocked by trees and the roads you made are twice has wide has they should be, other than that I love it.
  10. dumpling
    dumpling
    5/5,
    Version: 0.80
    Feel so weird to see many maps combined together like this, but it's fun!
    1. Online90
      Author's Response
      No need to load into another map, if you want to switch play style or activity. There should be everything available and even more in the future.
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