Beta Police Radar 1.04

Time to catch speeders!

  1. angelo234
    app.png

    This police radar unit is based on real modern police radar units. It is able to clock the closest vehicle's speed, fastest vehicle speed, and your own patrol speed. Upon clocking a vehicle's speed, you can "lock" it to save it. And a doppler audio is played and pitched according to the target vehicle's speed.

    If you really enjoy what I make and want to show your support, you can donate here



    Mod Showcase





    Installation

    1. After installing the mod, add the "Police Radar Unit" UI app. It will be invisible until you install the part in the next step.

    step2.png


    2. Choose "angelo234's Police Radar" part from the "Navigation Unit" slot. The UI app should appear after adding it. It will only be visible when the vehicle the player is in has this part.

    step1.png


    The Displays

    After adding the UI app, the radar unit will show up, which houses three displays.
    • The left display shows the speed of the closest vehicle (strongest radar signal) to you.
    • The middle display either shows the speed of the fastest vehicle in a group of vehicles or shows a vehicle's locked speed. The indicator texts of "FAST" and "LOCK" above the number segment display, indicate whether it is displaying the fastest vehicle's speed or a locked speed respectively when they are lit up.
    • The right display shows the speed of your vehicle.

    Radar Unit Functions (refer to the Controls section below for keybindings)
    • When you add the radar unit, it will be transmitting (XMIT) radar by default, meaning that it will be clocking vehicles' speeds.
    • If you want to lock a vehicle's speed, you have the option to either lock the closest vehicle's speed or lock the fastest vehicle's speed, using the "Police Radar Lock Strongest/Fastest Speed" keybindings. If you want to go back to clocking the fastest vehicle's speed, press either of these keybindings.
    • You also have the option to adjust the doppler sound volume between 5 levels (includes zero volume) with the "Police Radar Adjust Doppler Volume" keybinding. When changing the volume level, the left and middle displays will indicate the current volume level for a couple of seconds.
    • You can toggle the radar transmitting on and off with the "Police Radar Toggle XMIT" keybinding. When the radar unit is not transmitting, the middle screen will display "HLd".

    Controls

    controls.png


    Supported Vehicles
    • Bruckell LeGran
    • Cherrier Vivace/Tograc
    • ETK 800
    • ETK K
    • Gavril Grand Marshal
    • Gavril Roamer
    • Hirochi Sunburst
    • Ibishu 200BX
    • Ibishu Hopper

    Adjusting the Antenna (OPTIONAL)

    The antenna's orientation are already fine tuned for the vehicles. Although if you wish to adjust the antenna's position and rotation, you can do so by going into the "Vehicle Customization" tab under the "Tuning" tab and adjusting the variables. Here you can also enable visualization of the radar's beam.

    antenna.png

    Enjoy! :D

Recent Updates

  1. Added to more vehicles
  2. Little bug fix
  3. Fix for 0.23 update

Recent Reviews

  1. XTreaserX
    XTreaserX
    5/5,
    Version: 1.04
    Very good mod finally some realistic chases and patrol now i only need it for the bolide
  2. sashage666
    sashage666
    5/5,
    Version: 1.03
    i really like the mod but i am sad because i cant add the radar to any other cars but the police sunburst could you please update it for more police cars
    1. angelo234
      Author's Response
      Sure I'll add it to more police cars.
  3. billa
    billa
    5/5,
    Version: 1.03
    Hey there, bro. I love your mod, it completes any kind of RP-ish Cops & Robbers Server. I kinda was struggling to get it working on Server Version 2.1.2, but it works perfectly fine now. Thanks for taking your time and developing such an awesome mod!
    1. angelo234
      Author's Response
      Thanks for the review!
  4. a plane guy
    a plane guy
    4/5,
    Version: 1.01
    I dont know whats going on but this just breaks the ai’s police function for me. I see a car going mental put on my sirens all the cars stop and it wont arrest the guy they just take off again. Ive tried deactivating my mods and cleared cache.
    1. angelo234
      Author's Response
      Let me know if it still isn’t working since it works for me.
  5. kadencabs
    kadencabs
    5/5,
    Version: 1.01
    very good mod!
    we now need a radar detector!
  6. tobias95ng
    tobias95ng
    5/5,
    Version: 1.01
    Another realy Great MOD from you ( ͡♥ ͜ʖ ͡♥)

    Now we only need mobile placable Speed cameras and for the Speeders Radar Detectors as defense and then my BeamNG life is compleetley satisfied (also finaly some realistic and good looking spike stripswould be neat)
    (͠≖ ͜ʖ͠≖)

    Keep on your awsome work im realy curios what might come next ( ͡❛ ▿ ͡❛)
  7. demolitionderbyA1
    demolitionderbyA1
    5/5,
    Version: 1.01
    adding this to a beamMP server now great work just what we needed
  8. davidinark
    davidinark
    5/5,
    Version: 1.01
    I love this! I miss the days of the Discussion tab where we could post our videos, but I made a "first look" video for it. I forgot I could adjust the volume, which most folks will definitely want to do. Makes picking out the "bad guys" much easier! :-)
    1. angelo234
      Author's Response
      Thanks for the awesome review! I’ll add your video to the page :)
  9. Nacho Problem
    Nacho Problem
    5/5,
    Version: 1.0
    great idea and amazing execution
    1. angelo234
      Author's Response
      Thank you!
  10. BACON CAP SAYS LS
    BACON CAP SAYS LS
    5/5,
    Version: 1.0
    now cars wont be act like they are in flee mode
    11/10
    1. angelo234
      Author's Response
      Not sure what you mean but thanks!
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