Only reason why im giving a bad rating is that I can't run it on my pc that well, 40fps in 1440p ultra and VRAM is maxed out (PC Specs Ryzen 5 5600G, AMD RX 7700XT 32GB RAM) Otherwise I love the map but pls work on the optimzation aspect of this mod.
Polish Roads 3.2
Semi-realistic map based on Poland
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Pessima lover aka blobVersion: 3.1- 1/5,
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Undertaker04Version: 3.1- 4/5,
It's a great looking map, and I appreciate all the effort that went into it, but... performance is a serious issue. I know my specs aren't exactly top tier, but I can run West Coast with traffic at 70-80 fps, while on this map I struggle to hit 30, most of the time it's averaging at around 20! I won't pretend like I know anything about map optimization, but I do know that most maps this size are not supposed to be this hard to run.
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Author's Responseyou need to read the first page of the thread
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SuperEmbracerVersion: 3.1- 5/5,
One of the best maps I've ever played. This should be the next career mode map! But one thing though, some of the bus stops don't work correctly, even through I've lined up my bus perfectly inside. Other than that, It's the closest thing to dev-quality or is even dev-quality.
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z3ko_playVersion: 3.1- 3/5,
I really respect the effort put into this map — it looks great, and I can't give it just 1 star because of that. However, on a mid-range setup (R5 5600 + RX6750XT + 32GB RAM, on Vulkan API (on DX11 it's even worse), performance is awful. It starts at ~35 FPS and drops further as more happens. VRAM usage seems to be the main issue — it's maxed out (12GB) right after loading in, which already causes problems like grass not rendering properly. Honestly, with a map of this size, it's a disaster. Most players have lower-end hardware, often with 8GB VRAM and 16GB RAM. Even the new RTX 5060Ti is available in an 8GB version. For comparison, West Coast runs at over 120 FPS with ~8.5GB VRAM usage in the same conditions. This is a truly serious issue.
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Author's ResponseThe performance of this map is a difficult topic. On my old computer with normal graphics (i5-9400f, gtx 1660 (6gb vram), 32gb ram) at 1440p resolution I was reaching 50-60 fps without much problem. On a new computer with much better specs (amd 7800x3d, rtx 4070 ti super, 64gb ram) I reach 100/110 fps in dx11. Unfortunately I am not able to do anything about it. Everything that could be done (export meshroads, better l0d, etc) has been done. Why to some people the map works without major problems and some barely walks I can not explain. It will probably remain a mystery for ages.
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doDeca_HedralVersion: 3.1- 5/5,
Brilliant. Makes my GPU sweat just thinking about hitting 60 FPS, but this is honestly higher quality than basegame content. There were multiple moments where my jaw literally dropped at certain features. 11/10 :)
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The Suspect 4Version: 3.0.1- 5/5,
awesome but requires update, some textures :( when next update? pls dont abandon, and can you perhaps consider less trees on roads between cities? make it more of a plain fields type map ? i feel like that would be more eastern european C:
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Mr.DriftVersion: 3.0.1- 5/5,
Best BeamNG map mod in my eyes. Very realistic, great models and textures, working traffic lights etc.
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PiotrHeaven14Version: 3.0.1- 5/5,
super mod! czy mógłbym prosić o dodanie na tabliczce z numerem domu mojego nicknamea? na ul.kotowska 2 nowy jork
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Lada_2105Version: 3.0.1- 5/5,
The closest (for now) we are getting for a Soviet/Post Soviet era map
Very good! :D -
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ThrasherjoshuaVersion: 3.0- 5/5,
this is prob my fav train map and just the design is so amazing theres some fatal error lua string whenever ihave this enabled not sure if it does anything the map works just fine for me.
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