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Potato Forest 1.2

A road winding through a hilly german forest, mostly intended for low end systems.

Tags:
  1. Grille
    A road winding through a hilly forest.
    Mostly intended for low end systems

    [Forum Discussion]

    Features
    • Low end friendly, designed to look nice from lowest to ultra settings.
    • AI Traffic
    • Time Trials
    • Tree.png
    Ultra
    screenshot_2025-03-21_13-08-03.png screenshot_2025-03-21_13-11-29.png screenshot_2025-03-21_13-12-52.png screenshot_2025-03-21_13-13-59.png screenshot_2025-03-21_13-17-25.png

    Potato
    screenshot_2025-03-21_13-08-16.png screenshot_2025-03-21_13-11-50.png screenshot_2025-03-21_13-13-07.png screenshot_2025-03-21_13-14-13.png screenshot_2025-03-21_13-17-37.png

    Video

Recent Updates

  1. Tanke
  2. Guardrails
  3. Release

Recent Reviews

  1. elimiel2
    elimiel2
    5/5,
    Version: 1.2
    very nice but the ai sometimes drives like a drunk
  2. PonkerDonker
    PonkerDonker
    5/5,
    Version: 1.2
    Not a bad map, not on a potato, but I like this map because I can drive with a lot of traffic, but minimal lag :v
  3. MLK
    MLK
    5/5,
    Version: 0.1
    perfect for my pc
  4. Sajmonnnnn
    Sajmonnnnn
    5/5,
    Version: 0.1
    Very nice map‼️, i really enjoy driving on it, thanks for making it.
  5. Szaboomafoo
    Szaboomafoo
    5/5,
    Version: 0.1
    This is great! Small, simple and sweet. I love the windy roads there very fun. It's super fps friendly. My suggestions are if there were more trees between the road and the tree png barrier that way mistakes when driving are more satisfying when crashing into them, also it adds depth. Not saying I don't like the tree barrier, its great for fps. Also agree with Leo about banking the roads. Another quality piece from you, as expected!

    PS. I have all 3 of your maps, you love your blimps hmmm?
    1. Grille
      Author's Response
      Thanks ^^
      What makes you think that I’m into blimps? ;p
  6. Leo Zieger
    Leo Zieger
    5/5,
    Version: 0.1
    Valid effort! Could you please add banking to the roads to make it look more realistic? In real life all roads have banking, not only for faster and safer cornering, but foremost so rain water will run off the road and not stay on the tarmac causing aquaplaning.
    1. Grille
      Author's Response
      I will look into it, but it sadly will be hard to do properly at this stage.
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