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In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Experimental Skinnable Glass 0.1.1

Adds second UV channel to glass to allow skinning with template

  1. Seagrave LaFrance
    Seagrave LaFrance
    3/5,
    Version: 0.1.1
    This seems good, but I cannot figure out for the life of me how to use it & apply it to a vehicle. I'm very familiar with how putting skins on a vehicle works but this is just confusing. A tutorial would be appreciated.
    1. whatawhat
      Author's Response
      You can look at how the example skins already inside the mod work.

      First of all, you need to make sure your vehicle has the Skinnable Glass parts applied. You can find these by searching Skinnable Glass in the configurator.

      The glass gets its skin by the Paint Design slot, as it is directly linked to skins. This is the easiest way I could make it work.

      To add a skin to the glass, you would create the main.materials.json entry the same way as you would do for the body. Again, you can use the example provided to do this, each vehicle includes one.

      If you are still confused, send me a message.
  2. AverageGameEnjoyer_
    AverageGameEnjoyer_
    5/5,
    Version: 0.1.1
    Great mod! I hope you add it to more vehicles, maybe the Lansdale and H-Seiries
  3. angrylivdid
    angrylivdid
    3/5,
    Version: 0.1.1
    i was able to get the uv onto the glass but it just showed parts of the uv and black instead of showing my skin on the roamer
  4. Isun.
    Isun.
    5/5,
    Version: 0.1
    goob
  5. mxUwU
    mxUwU
    5/5,
    Version: 0.1
    Amazing
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