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Beta Supermarine Spitfire Mk IX-e 1.65

WWll Fighter plane, Supermarine Spitfire

Tags:
  1. jgb
    Hello! This has been a WIP mod for the past week or so, and I feel it is time I can share it publicly and put it on the repo while I finish it up.

    The mod is almost fully functional, with retractable gear(WIP will be redone), flaps, openable canopy, and other plane stuff like wings and a propeller.

    KNOWN ISSUES: Gear suck, I'll work on those someday, landing and take off are difficult because of this. Textures can be a little weird sometimes, wings sometimes shake during flight, not affecting controllability but looks weird from wing camera. Cameras shake alot, not orbit camera but all the other ones, I will try to fix that soon.

    LIST OF STUFF TO ADD: New gear, and Interior mesh with controls,

    CREDITS: Jbeam: Me (JGB), Jbeam assistance (by assistance I mean would not be a working mod without) @Shadow_Clan1965 for fixing the prop and engine, and assistance with almost everything else on this mod.
    Also thanks to @Shadow_Clan1965 are working tracers for the gun, making it a whole lot easier to aim!

    GUNS: Made and edited by @Agent_Y Many thanks to him for making the guns work with this mod.

    Better textures thanks to @TwoTwoNine and @Shadow_Clan1965

    Engine sounds: Thanks to @Hell_Raiser_999 for letting me use the sounds from his merlin v12! Found here:https://www.beamng.com/resources/merlin-27l-v12-aircraft-engine-and-transmissions.29276/

    MODEL: Free online, found here:https://sketchfab.com/3d-models/spitfire-mk-ixe-4bfb316cfc65457e9bc97346b3ccf591

    "Spitfire Mk IXe" (https://skfb.ly/6txDP) by martinsifrar is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

    CONTROLS: Throttle: T/G, Yaw: F/H, Pitch: Arrow Up/ Arrow Down, Flaps: N, Landing gear: B, Open Canopy: V, Fire Guns:Y

    Added mapped controls for Xbox controller: left joystick: pitch and roll, triggers: yaw, X: throttle up, A: throttle down, left button: Guns, DPAD Down: toggle flaps, DPAD Right, toggle gear. (no current control on controller for canopy, and DISCLAMER, you need to disengage the parking brake on keyboard until i figure out how to make custom brake controls.


    NOT A MESHSLAP, ORIGINAL JBEAM



    PLEASE MESSAGE ME OR REPLY TO THE THREAD TO LET ME KNOW OF ERRORS AND ISSUES, AS SOME HAVE BEEN SEEN LIKE CONTROLS MAY NOT MAP CORRECTLY


    STATS: Turning speed: 165-180mph, Top speed: 200mph

    Please leave feedback and screenshots in the thread!
    https://www.beamng.com/threads/supermarine-spitfire-mk-ix-e.99057/#post-1735581


    VIDEOS MADE WITH THIS MOD:
    Camodo Gaming:

    Simulator Adventures:

    Images

    1. 1126680-318224ea27e0639f4425991d00105f6e.png
    2. 1127033-edc782dc4c2ddcb9a9f00c8023ceb7a9.png
    3. 1127034-6210aa3bc3f5d0e624dbc11261ea8b78.png
    4. 1127035-db9b5957a68b5fca466501fb57c473cc.png
    5. 1127036-dd080c31ba581310512021a86ba598de.png

Recent Reviews

  1. Baridooo
    Baridooo
    3/5,
    Version: 1.65
    The plane flies really good, but its super hard to take off. Permanently veers to the left, and you havet to feather the rudders to even be able to go straight. But even then, more than half the time the plane just spins out. I also wish we could get more than 1000 bullets
  2. Vichea Safer
    Vichea Safer
    4/5,
    Version: 1.65
    Im guessing the reason why the wheels wont spin is because of the breaks that are enabled by default :sob: :pray: even after I disabled them it was quite the pain in the ass to take off, but hey its not done and I'm hoping for the best for this mod
  3. Cal42
    Cal42
    2/5,
    Version: 1.65
    i think 0.36 broke this mod, the wheels don't spin so i just end up tipping forward instead of moving
  4. Punk20
    Punk20
    5/5,
    Version: 1.65
    collective is broken btw but awesome mod
  5. adojule
    adojule
    4/5,
    Version: 1.65
    very good ! lil suggestion to add a throttle axis :) and its easy to takeoff if you pitch up at the maximum !
  6. b727
    b727
    5/5,
    Version: 1.65
    handles like a jet... if you can get it in the air
    10/10 would recommend
  7. bugattilover
    bugattilover
    1/5,
    Version: 1.65
    it wont get in the air
  8. ZzleepWalker
    ZzleepWalker
    5/5,
    Version: 1.65
    Nice, thanks
  9. Phonerepair270
    Phonerepair270
    5/5,
    Version: 1.65
    nice
  10. Jason1130
    Jason1130
    4/5,
    Version: 1.65
    This mod is great, and the plane flies well. However it has some problem to be fix:
    1. The plane tends to slide to the left uncontrollably when taking off, which may caused by not enough grip from the tire and lack of support from the gear(when you try to steer to the right using aileron and rudder the plane is likely to flip)
    2.The plane needs a more detailed interior with working gauges. I uploaded a 3D model with texture in the following link, which may be helpful (https://pan.baidu.com/s/1kZ6Nl_vr6MEUbtWkdSESzw?pwd=kafn)
    3.The plane enter a spin easily, and the flight characteristic need some polish
    Despite these prblem this is definetly a good mod with huge potential.
    ps: Will you add more config in the future? (such as different offensive weapons, bombs and rockects, or different engine option)
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