I legit can't stand driving in BeamNG without this.
The friction levels might still be a bit on the low side, though, in terms of base values before other factors have been considered.
In addition to this mod, I use the Road Grip Editor to change:
- Sliding Friction from the default of 0.7 to 0.78 (more controllable slides)
- Stribeck Velocity from 4.5 to 5.4 (less peaky grip curve, so slide recovery is more progressive)
I would suggest that the mod author perhaps try these values and keeps the base Static Friction at 0.98 instead of lowering it slightly?
The context is that modern road tyres can apparently reach static coefficients of grip nearing 1.3 in the dry and nearing 1.0 in the wet.
Dismiss Notice
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Beta Tire Physics Update (GGT) 1.0
Advanced grip controller that reacts dynamically to slip angle, grip loss, and tire behavior.