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In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Beta Tire Physics Update (GGT) 1.0

Advanced grip controller that reacts dynamically to slip angle, grip loss, and tire behavior.

  1. Artefactoid
    Artefactoid
    5/5,
    Version: 1.0
    I legit can't stand driving in BeamNG without this.

    The friction levels might still be a bit on the low side, though, in terms of base values before other factors have been considered.

    In addition to this mod, I use the Road Grip Editor to change:
    - Sliding Friction from the default of 0.7 to 0.78 (more controllable slides)
    - Stribeck Velocity from 4.5 to 5.4 (less peaky grip curve, so slide recovery is more progressive)

    I would suggest that the mod author perhaps try these values and keeps the base Static Friction at 0.98 instead of lowering it slightly?

    The context is that modern road tyres can apparently reach static coefficients of grip nearing 1.3 in the dry and nearing 1.0 in the wet.
  2. axistookmyname
    axistookmyname
    5/5,
    Version: 1.0
    Must have mod to drive in this game, you can really feel what the tyres do instead of slipping all the time. Great job!
  3. Supastarww
    Supastarww
    5/5,
    Version: 1.0
    The idea of dynamically adjusting grip based on slip angle and other nuanced driving cues is brilliant, no cap.
  4. mattrat1000
    mattrat1000
    5/5,
    Version: 1.0
    good stuff
  5. mambamambo69
    mambamambo69
    5/5,
    Version: 1.0
    "Better than vanilla" (source : me, duh)
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