Beta Tire Physics Update (GGT) 11.1

Advanced grip controller that reacts dynamically to slip angle, grip loss, and tire behavior.

Tags:
  1. VIPstyle
    VIPstyle
    5/5,
    Version: 11.1
    Wonderful mod!
    The handling is much more realistic than vanilla, both on limit pushing Nordschleife tourist laps and drifting.
  2. jdm0
    jdm0
    5/5,
    Version: 11
    Thank you for very much for creating this! This mod paired with other mods like tire thermal and ttb tires/ck tires, makes a refreshing experience.
  3. KillerBee 2
    KillerBee 2
    5/5,
    Version: 11
    This is bar none the best QOL mod ever! Drifting no longer feels stiff, you can almost feel exactly when the tires are break loose and grip. Just amazing man! Not to mention the way the slicks feel on a race car.
    1. LiXennn
      Author's Response
      Slicks has 500 Hz physics, I didn't push too much due to noise. I 'll rework the TC, will be named BetterTC, then proceed to rework GGT and combined with BTC to imitate LMU physics (only with slicks).
  4. canapol
    canapol
    5/5,
    Version: 1.0
    It sounds great Will it work with any vehicle
  5. Artefactoid
    Artefactoid
    5/5,
    Version: 1.0
    I legit can't stand driving in BeamNG without this.

    The friction levels might still be a bit on the low side, though, in terms of base values before other factors have been considered.

    In addition to this mod, I use the Road Grip Editor to change:
    - Sliding Friction from the default of 0.7 to 0.78 (more controllable slides)
    - Stribeck Velocity from 4.5 to 5.4 (less peaky grip curve, so slide recovery is more progressive)

    I would suggest that the mod author perhaps try these values and keeps the base Static Friction at 0.98 instead of lowering it slightly?

    The context is that modern road tyres can apparently reach static coefficients of grip nearing 1.3 in the dry and nearing 1.0 in the wet.
    1. LiXennn
      Author's Response
      there you go, v11 for you
  6. axistookmyname
    axistookmyname
    5/5,
    Version: 1.0
    Must have mod to drive in this game, you can really feel what the tyres do instead of slipping all the time. Great job!
  7. Supastarww
    Supastarww
    5/5,
    Version: 1.0
    The idea of dynamically adjusting grip based on slip angle and other nuanced driving cues is brilliant, no cap.
  8. mattrat1000
    mattrat1000
    5/5,
    Version: 1.0
    good stuff
  9. mambamambo69
    mambamambo69
    5/5,
    Version: 1.0
    "Better than vanilla" (source : me, duh)
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