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Turbo Everything + Twincharge Everything 3.9

Ever wanted to turbo or Supercharge a engine although there is none? Now you can!

  1. noahcandab
    noahcandab
    5/5,
    Version: 3.3.2
    I really like this mod because I can make 5000psi.
  2. bigpizza
    bigpizza
    5/5,
    Version: 3.3.2
    I really like this mod, but why no support for wigeon?
  3. Bedazzlement
    Bedazzlement
    5/5,
    Version: 3.3.2
    This amazing! My only problem and its probably something I'm doing wrong but I don't get any turbo or blowoff sound. Even when making the volume adjustable and cranking it. I still get no sound. Wondering if you would have any idea why or if again, am I doing something wrong?
  4. Fake 3
    Fake 3
    1/5,
    Version: 3.3.2
    Completely breaks every car I try it with. Removes any function related to the car (including the relevant HUD).
    1. R4NKING
      Author's Response
      Do you use the newest update of the mod? Do you use any other mods? Did you tried to reinstall the mod and delete the cache? Write me a PM if you don't get it working.
      You're the first one who has that problem with that version and last update is some weeks ago.
  5. Palkia88
    Palkia88
    4/5,
    Version: 3.3.2
    Honestly a really cool mod. I've made some pretty cool configs with this mod. I've made a Twincharged Police Gavril Roamer, a Turbocharged 5.6L V10 powered Ambulance, and more. At first I didn't know much about superchargers and turbochargers, I never knew there were so many types of turbochargers, but I have some questions.

    1. Now that this mod actually registers on the torque curve, I noticed that the only parts of a turbo or supercharger that effect it are the wastegates and another part [I forgot]. Do those other parts actually do something? Or are they just for details?

    2. Are there plans for the Superchargers and Turbochargers being modeled onto engines? If not then I fully understand because you'd have to put the models on a lot of engines, some you might not be able to.

    3. Do you plan to add Prochargers?

    That's all.
    1. R4NKING
      Author's Response
      Thanks for the review. Yeah the other parts do also something. if you equip the best on all parts, you notice that the boost is higher than you set the wastegate. On the supercharger, there is a controller which affects the same, you make more hp than the torque curve app says.

      No there is not a plan to make models for it, because you can fit it on every modded engine you want. and i can't make the model fit every mod.

      The Centrifugal Supercharger is a Procharger just another name :)
  6. TheCoolClub
    TheCoolClub
    5/5,
    Version: 3.3.2
    Works perfectly now! Thanks dude!
  7. LowNexury
    LowNexury
    4/5,
    Version: 3.3.2
    Hey man, i am also having issues with overrev damage. i was testing this with cruising at 4,5k rpm down the endless highway. Just a few meters before the wall it says the engine suffered mild overrev damage.. unlikely with 4,5k rpm on the v6 bastion. I changed a few lines in the config file: maxRPM to 12k and maxoverrevdamage to 9k. This made it slightly better.. got a few meters further down the road.
    1. R4NKING
      Author's Response
      I will Look into that.
  8. Vetrox_
    Vetrox_
    4/5,
    Version: 3.3.2
    Overall a great mod but I want to report a problem that I have while using it. When I install the Turbo/Twincharge everything in the vehicle I get a warning about over rev damage on the engine . Then after I drive it for like 3 mins the engine gets damaged because of over rev, thus reducing engine torque. This happens on many (maybe all) cars I've tested. The moment the torque is reduced doesn't seem to rely on anything, neither too high revs or under heavy engine load. It just happens randomly. I hope you can fix it, I don't want to be resetting my car all the time.
    1. R4NKING
      Author's Response
      Write me a PM, that cant really be because of the mod. What Parts are you using? Indestructiable Block and how high is the rev Limit. You cant just put the revlimiter to 16000rpm if the engine can only handle 8000rpms
  9. Ӝ ZetPerson
    Ӝ ZetPerson
    5/5,
    Version: 3.3.1
    I love this mod, but just like everyone I'm having issues with my car not wanting to move or work at all, its kind of like a car with no engine lol. I've tried to reinstall the mod and even manually download the mod off this website and pack it, but it still wont work for me :(
    1. R4NKING
      Author's Response
      I know that its still happening, trying to fix it as soon as possible :)
  10. ckalkman17
    ckalkman17
    5/5,
    Version: 3.3.1
    Although I like the mod, I never knew about the mod crashing when a turbo is applied. Unfortunately, if a person is reporting this problem in version 3.3, it's still happening in 3.3.1.
    1. R4NKING
      Author's Response
      So you have that problem or not, doesn't understand your message exactly. If yes, write me please a pm :)
  11. TheCoolClub
    TheCoolClub
    5/5,
    Version: 3.3.1
    You have outdone yourself! I can't play BeamNG without this mod! I just discovered your Highly Customizable Engines mod too, looks like I'll be busy for a long time! Thanks for making such fantastic mods!
    1. R4NKING
      Author's Response
      Love to hear that you Like that :) I use them myself very often, also often add the engines/Turbo for mod cars too for privat use. (I don't want to add them to the Main mod because then would non pictured Cars Show up in the Car selector that you cant use if you don't habe the mod)
  12. AstonishingA
    AstonishingA
    5/5,
    Version: 3.3
    Such a great mod! Works so well with many different settings to play with.
    Currently having issues with it at the moment causing the cars to become broken and unresponsive (even to steering input).
    1. R4NKING
      Author's Response
      a new version is submitted, just waiting for the moderator to accept it. that should fix it i guess, after update if it still happens (you need to press updated mods in repository or reinstall) pm me :)
  13. Tesla_P
    Tesla_P
    5/5,
    Version: 3.3
    Great mod but after the 3.3 update all turbos break my car unless I already have a vanilla turbo equipped. Otherwise the car just becomes a undrivable prop that doesnt respond to anything even turn signals or animations stop working... For the superchargers I dont have that issue...
    1. R4NKING
      Author's Response
      Okey weird, will Check that if i made a mistake:)
  14. TheCoolClub
    TheCoolClub
    5/5,
    Version: 3.1
    I've been using this mod forever! I love the latest update too! It seem to have removed the turbo volume though, the BOV adjustments are still there. Is this just me?
    1. R4NKING
      Author's Response
      it will be fixed in the next update also getting the new turbos :)
  15. rnd2k
    rnd2k
    5/5,
    Version: 3.1
    Dude its my Fav mod, but why you removed the Diesel ball bearing ? It makes amazing torque curves, now they dont :(
    1. R4NKING
      Author's Response
      Wait until next update, there will be more turbo types, also a Diesel turbo :)
  16. pan_piterko
    pan_piterko
    5/5,
    Version: 2.3
    super!!
  17. nater954
    nater954
    5/5,
    Version: 2.3
    It works great, although I would love to see twin turbochargers, no such option makes me sad.
  18. Bailey14
    Bailey14
    5/5,
    Version: 2.3
    hey really like this mod but can u add bov sound to the diesel motors
  19. BOT Kuba
    BOT Kuba
    4/5,
    Version: 2.3
    The included indestructible engine has an issue where it gets overrev damage after a while of driving, or overtorque damage in some cases. Makes it pretty annoying as i want to do a longer trip or race with a car using this mod, but then midway through it i lose almost all my power because of damage to the engine.
  20. Kevin15673
    Kevin15673
    4/5,
    Version: 2.3
    Very cool mod but it needs twin turbos
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