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In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Experimental Universal Machine Gun (READ DESCRIPTION!) 1.1

Working machine gun to put on roof bars of your cars, to give them some Mad Max vibes!

Tags:
  1. Stargazer_42
    Stargazer_42
    5/5,
    Version: 1.1
    Absolutely exhilarating. I have an idea but it could be asking a bit much: what about a mode where the gun acts as a turret and automatically aims towards the nearest NPC?
  2. ThatCalebGuy
    ThatCalebGuy
    5/5,
    Version: 1.1
    This is great for abusing AI cars Lol
  3. Loser2817
    Loser2817
    4/5,
    Version: 1.1
    It'd be great to have the option to put some sort of rotationg system between the roof rack and the gun itself to better aim it. Like the one used to make the T-80's turret turn, but adapted to this gun.

    Other than that, great job!
  4. Yura_2003
    Yura_2003
    5/5,
    Version: 1.1
  5. JohnChargerbr1996's
    JohnChargerbr1996's
    3/5,
    Version: 1.1
    Soliad landsdale maybe work this gun imagine a minivan with this
  6. pixeaudi
    pixeaudi
    5/5,
    Version: 1.1
    This is absolutely brilliant. Only needs the recoilless rifle from the old technical mod
  7. bussin.buses
    bussin.buses
    5/5,
    Version: 1.1
    Will there be Stambecco support?
  8. Mezikam
    Mezikam
    3/5,
    Version: 1.1
    This there any way to make the guns shoot itself?
    1. Agent_Y
      Author's Response
      At the moment no, but maybe in a future update
  9. St4ncedS13
    St4ncedS13
    5/5,
    Version: 1.1
    Dacia Sandero with a machine gun goes brrrrrrrrrrrrrrrrrrr
  10. trainman1351
    trainman1351
    5/5,
    Version: 1.1
    This is an absolutely excellent mod, and it is so much fun to tear apart cops with a machine gun on a scintilla's roof rack. However, I do wonder if some aiming aid such as the crosshair on the ME 262 could be added and if you could make the gun traverse as well as elevate.
  11. kalanen12
    kalanen12
    5/5,
    Version: 1.1
    Very good mod, probably one of my favorate mods on beamng. Only bad thing is that you cant lift the gun with the D-Series and i think also on the H-Series.(at least of what i can remember since i last used the gun with the H-Series) But besides that a really good mod.
    1. Agent_Y
      Author's Response
      On the D-Series it's just much slower because I had to adapt it to the existing bindings
  12. cdureeh))&#RG
    cdureeh))&#RG
    5/5,
    Version: 1.1
    beutiful, perfect
  13. D7er5eer
    D7er5eer
    4/5,
    Version: 1.1
    A fun unique mod for BeamNG. I like it, but it could use some improvement.

    By far the biggest problem I have with it currently is that it's really hard to actually tell what you are aiming at. It would be nice if you can add an aiming guidance of some sort, like the laser on the T80 tank mod that turns on only when you turn on the headlights, and turns off when you turn the headlights off. That would be a good feature for this mod.

    It would also be nice if there were a way to reload the gun without having to reset the car, but I understand it's probably not possible with the way this mod works at the moment. Maybe some day :)
    1. Agent_Y
      Author's Response
      I've been working on an update, it includes the laser similar to the T-80UD one, but I'm not happy with it yet enough to release it.
  14. mhegai
    mhegai
    5/5,
    Version: 1.1
    Through the windoooooooooooooooow
    Through the wall
  15. ned228
    ned228
    5/5,
    Version: 1.1
    When trying to bind the controls for gun lift to the gamepad right stick the gun will go up or down but not back. How do you fix? Otherwise great mod.
    1. Agent_Y
      Author's Response
      No idea, I never used a pad, the mod probably doesn't work with one
  16. GogaPlay
    GogaPlay
    5/5,
    Version: 1.1
    I have a gun, but it doesn't have a barrel. Still no customization of the shooting buttons. Is this a game update or did I do something wrong?
    1. Agent_Y
      Author's Response
      Probably you have some conflicting mods
  17. hey_big
    hey_big
    5/5,
    Version: 1.1
    has some interesting issues with the scintilla
    1. Agent_Y
      Author's Response
      Game update just fixed them
  18. chubbington256
    chubbington256
    5/5,
    Version: 1.1
    Great mod! I think it would be cool if there was an option to have a dummy man the gun.
    1. Agent_Y
      Author's Response
      I will try to add this option for the D-Series (it's the only vehicle that has space for it)
  19. Turbo49>
    Turbo49>
    5/5,
    Version: 1.1
    Didn't rate it so here you go
  20. NuclearKnight
    NuclearKnight
    5/5,
    Version: 1.1
    Works great in multiplayer, also wanted to know if you would be alright with me deleting the belts etc from mod to use in a gamemode? I won't change name or anything, just wanna delete the belts as they do cause lag lol. Great job on this though
    1. Agent_Y
      Author's Response
      There are ammo version without belt in parts selector
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