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Vapor and Matrix map 1.0

1 map, 2 skins, 300 screenshots later

Tags:
  1. Stuntman PS2
    Only uploaded to BeamNG.com, DON'T TRUST OTHER DOWNLOAD LOCATIONS!

    Possible "importing texture" issue for some, I don't know why it happens, hopefully a restart will fix. Please let me why it happens if you find out, thanks.

    Made for screenshots then added some AI roads in the city bit and put holes in some buildings to fly through. City AI roads are not fully finished but there is some there. It's potato friendly I think, nice low poly count so a few extra cars can be added in traffic. Oh and I decided to make a matrix skin, major warning for that map, all textures move, it's really disorientating.

    EPILEPSY AND MOTION SICKNESS WARNING ON MATRIX!

    Vehicle skins not included, could be if an idea I have works like I want.

    screenshot_2022-11-24_17-58-25.png
    screenshot_2022-11-24_18-02-35.png
    screenshot_2022-11-24_18-06-31.png
    screenshot_2022-11-24_15-58-29.png
    screenshot_2022-11-24_17-31-42.png
    screenshot_2022-11-24_17-33-41.png

    If you are feeling brave you can recolour the maps easily in world editor.
    vaporrecolour.png
    There's 4 main materials in charge of the maps, not counting the mirror gridmap ground pane (from blank gridmap) which is not the same as "vaporgrid". Emissive maps and roughness are the main ones. Trees are "m_fanpalm_leaves" and "m_palm_trunk", they have colour maps, so edit the "basecolor map" colour box too.

    Both maps use the same names for materials, vaporgrid, vaporway, ect.

    Feeling braver?
    The vehicle skins are done by editing vehicle materials similar to the maps, click on the car icon at your vehicle to get the list of materials for the car only. If you try this, DO NOT SAVE THE MATERIALS or you will need to delete some files in "AppData\Local\BeamNG.drive\0.26\vehicles" most likely any "skin.materials.json" or "materials.json" in vehicle folders and the common folder if you edited wheels/tyres and possibly more. A clear cache should work.
    Car_Killer likes this.

Recent Reviews

  1. Chrystale
    Chrystale
    5/5,
    Version: 1.0
    awesome
  2. Def2004
    Def2004
    5/5,
    Version: 1.0
    Feeling the vibes man
  3. 五星嚎市民
    五星嚎市民
    5/5,
    Version: 1.0
    This looks great!
  4. ARES IV
    ARES IV
    5/5,
    Version: 1.0
    Very cool!
  5. harpsealpup
    harpsealpup
    5/5,
    Version: 1.0
    amazing for speed dash drives
  6. Legoguy102
    Legoguy102
    5/5,
    Version: 1.0
    This map is amazing for taking beautiful synthwave screen captures!
  7. the pigeon guy
    the pigeon guy
    5/5,
    Version: 1.0
  8. Hayden9262go
    Hayden9262go
    4/5,
    Version: 1.0
    my map is full of importing texture decals. I have no mods installed
    1. Stuntman PS2
      Author's Response
      There may be a small bug causing that, it happened for me while making the map once, but it was temporary. Everything should be normal if you restart the game or clear cache. If not, I have no idea what causes that.
  9. Super_hilariousYT
    Super_hilariousYT
    5/5,
    Version: 1.0
    cool. thx
  10. John Sandro
    John Sandro
    5/5,
    Version: 1.0
    I had no textures on the map, but I ran it without other mods and it worked.
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