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In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Experimental Vehicle Global Strength, Weight, Size and Other Values Edit (WORKS FOR MODS!) 7.9.1

Universal mod for editing physics properties and swapping parts for official cars and most mods!

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  1. cars.com
    cars.com
    5/5,
    Version: 1.4
    Fantastic. pls make an update where it can engage or disengage the fuel going to the engine if its possible.
    1. Agent_Y
      Author's Response
      I'm not sure why you would need that, but an update I'm working on lets you change the engine efficiency which affects how much fuel it burns
  2. Vantello
    Vantello
    5/5,
    Version: 1.3
    Autobello go squish.
  3. M5HAYA.
    M5HAYA.
    3/5,
    Version: 1.3
    Its a nice concept.. but it doesn't work at all (at least for me)
    1. Agent_Y
      Author's Response
      It works for everyone else, you might be using it on mods that don't support it or you might have a conflicting mod
  4. Coolish339
    Coolish339
    5/5,
    Version: 1.3
    Haven’t tried out the mod yet but I feel like Agent_Y should write a story about his new mod just like in CBP’s Videos
    1. Agent_Y
      Author's Response
      Lol that would be funny, but I'm kinda done with the stories as barely anyone would read them anyway
  5. Theodore The Class B20
    Theodore The Class B20
    5/5,
    Version: 1.3
    It's fun to watch a bus just slowly melt.
  6. pergipal
    pergipal
    5/5,
    Version: 1.3
    so finally, i can make my car more "R E A L I S T I C A L L Y"
  7. VehicleEnthusiast
    VehicleEnthusiast
    4/5,
    Version: 1.3
    will the scaling options ever be more stable
    1. Agent_Y
      Author's Response
      I tried, they are as stable as they can get, they rely on precompression which generates extreme forces, otherwise I would have to make completely new Jbeams for every vehicle and make each one a single 3D model which would also mean they wouldn't even move as wheels wouldn't rotate.
  8. mrsmash
    mrsmash
    5/5,
    Version: 1.3
    so uh, those configs made the mod at least a couple hundred times better
  9. DaddelZeit
    DaddelZeit
    5/5,
    Version: 1.3
    These configs are amazing
  10. Opteryx
    Opteryx
    5/5,
    Version: 1.2
    This is one of the best mods out there. I would love to see a more refined version of this mod that crashes less. keep up the good work.
    1. Agent_Y
      Author's Response
      The crashes are usually the user's fault for setting the values unrealistically without fully knowing what each value does. An update is awaiting approval that changes the slider descriptions so you will know better what to do to avoid causing instabilities.
  11. ThomasPlaysOfficial
    ThomasPlaysOfficial
    5/5,
    Version: 1.2
    awesome, now its easier than ever to create pancake vehicles and just mess around with vehicles
  12. Mrjdm
    Mrjdm
    5/5,
    Version: 1.2
    I love messing around with the mod, are you going to make a mod for engine tuning. Like particle size (how much smoke comes out of the exhaust)
    1. Agent_Y
      Author's Response
      It's planned as an update for this mod, after I add configs. I already have some of it working, but it overwrites values instead of scaling them, I'll put it in a separate slot so it doesn't mess up your engine if you just want to play with the other values.
  13. Jakux
    Jakux
    5/5,
    Version: 1.2
    1. Agent_Y
      Author's Response
      Thanks for info, I'll check it out!
  14. ArtemG
    ArtemG
    5/5,
    Version: 1.2
    Хороший мод, но работает лишь на половину.
  15. pixeaudi
    pixeaudi
    5/5,
    Version: 1.2
    11/10. Just yes.
  16. HJBold
    HJBold
    5/5,
    Version: 1.2
    Doesn't matter. I've found it sooo good
  17. PriusRepellent
    PriusRepellent
    5/5,
    Version: 1.2
    Really fun to mess around with.
  18. mrwallace888
    mrwallace888
    5/5,
    Version: 1.2
    Kind of a shame how unstable these features are. I'm guessing that's an engine limitation, huh?

    Which sucks, because there's some things like Damping Scale, where you go to increase it, even by 1, and it causes instabilities. Or trying to scale vehicles.
    1. Agent_Y
      Author's Response
      Damping Scale shouldn't be used on its own. It's a value that is supposed to actually prevent the vehicles from being unstable. You shouldn't increase it usually, decreasing it helps in a lot of cases. About scaling, there is nothing I can do to change it, it's supposed to be used for suspension modifications and I'm using it on the whole car which generates ridiculous forces the devs definitely didn't expect the value to deal with lol. But that's the only way I could get car scaling to work, there is no better way.
      I'm guessing you didn't read the mod description because there I explained the issues with scaling and why I added damping in the first place. Stuff will always be unstable when you change physics properties globally.
  19. Ferrari Fxx K
    Ferrari Fxx K
    5/5,
    Version: 1.2
    It worked! I made a d series that's a whole bumper shorter. it doesn't glitch (kinda) and it drives! The rear diff doesn't work tho. So fwd only. It is also overly strong since I upped the break and deform resistance to keep it from breaking. I had to lower friction to get it to drive. I also lowered stiffness and damping.
  20. Vantello
    Vantello
    5/5,
    Version: 1.2
    Could u add configs in the future?
    1. Agent_Y
      Author's Response
      Maybe, but only for official cars. I don't want to check every mod in existence and make configs for them. I think configs are a good idea for the nearest update. I'll make weaker versions of vehicles with rusty skins and stuff.
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