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More progress, now with more trees!
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Sorry not sorry for making this narrower
Need more rally in your life?
More pretty pictures from the on going work
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This mornings work (with perfect driving ;))
I have spent some time building out a load of of the cliff area as well as fixing the time of day settings so it now looks decent!
This one is a pretty minor update but important, Beam v0.16 broke the previous Autocross script so Bruce has kindly fixed and optimised it...
Thank you to RetrO_TyT for helping with some of the custom asset creation!
What about the rest of the map I hear you ask?
I've been hard at work...
This was the original hand drawn map for the full city circuit
This is a full overhead view where you can just about see the layout...
What is it?
It is a fully custom map with hand made terrain and roads loosely based off of Monaco. The main purpose of the map was to...
Added stadium truck track
Changed from mesh road to decal roads
Made stuff smoother
Removed one type of grass for better performance
Reduced some curb angles
After some live testing my Cone we found that some of the checkpoints were possibly a little changing, especially for older cars so they have been...
Finally, the full release of Shukudo Island!
Whilst not perfect on the tyre destruction it is about as good as I can make it. If you are cutting...
Built with a brand new autocross script that accurately represents real autocross scoring this map with allow you to autocross until your heart is...
Now with at least 20% less tyre explosions!
Fixed a lot of terrain alignment with the track
Added walls for buildings with no...
Due to some strange name schemes I have fixed the menu images so they will now work!
Originally built by the Dalluha royal family as a facility for domestic car manufacturers to test there vehicles at. The Shukudo Island facility...
Modified for ConeDodger to include additional and modified tests and scenarios for the Automation Test Track. All of the existing...