Separate names with a comma.
use the fov slider, makes your pictures better
hit "upload a file"
go to documents/YOURNAMEHERE/beamng.drive/screenshots
and choose the pictures to upload
then, hit "insert as thumbnail"
is joke, no warning
I'm still over here hoping it's a European midsize sports wagon...
Seriously tho, think about how awesome a car like that would be in the new...
A rally-centric wagon is also possible. Think RS2+quattro rally perhaps?
Reminds me of those carpets everyone had as a kid.
Wait, a local newspaper ran an article about the game and they hid a teaser in the article??????
thats fucking awesome
wait a damn minute
wait a damn minute
nEEEYEYYEHOOOOOOOOWWWWRHHHHH *chunk* WEEEEEEooooooehwhhwhwhhwRRRRHRHRHHRHHR
it legitimately sounded like a blender.
I know, it's important for Beam cars to really not represent one single car. They instead represent car classes or types, and the sbr's class...
Comparison. Looks to be a camp or something. I'm not sure.
--- Post updated ---
With all of the teasers about "driving modes"...
yes, but maybe not the ones ingame. IIRC a car like the SBR4 or ETK 800 wouldn't have this option because their real life inspirations dont.
the new Utah doesn't remind me of the Wild West much. I'd prefer that sort of chunky, 90's Windows sample music. I think it better encapsulates...
personally, I think passport.mid is better. But, you know-
c a n y o n
also, both the Autobello and Italy videos used royalty free music.
On another note, if canyon.mid isn’t used for the new Utah trailer, I think I might cry.
I updated my post with more examples.
I’m thinking more about design language and not mechanics here, but hopefully my new list will give you an...
I don’t care. Combine the two! No beamNG car has to be exclusively inspired by or based on a real life one.
I was thinking-
Ingot from GTA+...