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Might need to do a restart. When something doesn't release a file correctly or some other shenanigans, it's a chore to 'unlock' the file unless...
Additional jank behavior on the bus.
It's some of the hydraulic functions that act up.
Reuploaded attachments to Streamable. I thought the forum would usefully let you play in browser.
More sound system jank.
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Semi seems to work fine, however.
Okay it seems like Steam's verification check and BeamNG's verification check work differently.
I've let BeamNG run it's own verification check...
Anyone else having collision issues on West Coast?
Might need a clean install maybe instead of just a verification check.
Is the new PSI gauge for show or is it supposed to do something?
If it doesn't then I'd like a simple pressure system as a small touch....
Yeah I've been noticing the Bolide has some weird right bias for spitting flames. Initially I thought the update did something to intersperse...
Wouldn't hurt to try to enable the Discord overlay to rule out Discord meddling with it. And if it breaks BeamNG.Drive, report it here and maybe...
This what I mean by my change to have the sound dependent on sound and how the shift sound is cued. The Sunburst has it's 'Sport' mode which...
Did a few more tweaks on how sounds are played, especially if you are driving an automatic. Automatics get the shift noises from shifting from P R...
I took some time to poke around in the code and managed to make the radiator sounds dependent on the actual speed of the radiator and fixed...
Sorry? You have to put the Zip file into the mentioned directory. BeamNG.Drive will read it.
There needs to be a secure transport variant of the vehicle. Similar to the campers, but with a bit more bulk and having working cargo doors.
Is anyone else suffering from a long load time between reloading vehicles? (Part change, spawn, reload, etc?)
++: Oh it seems like people are.
Is there a plan for having multiple cameras be rendering at the same time for multiplayer situations or special cases?
Engine heat is not affected by fire as logic would imply (amongst other things.)
Simple enough to understand. At the moment we have two sounds that happen when cars are put at stress or when skidding which would be the old...
Probably make a few configurations to choose between the dirty version and clean version just so we have a bit of control over if we want...
Reinstalling/Verifying your game will possibly fix your issue.
I reinstalled and it started working.