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I try to install it but it just gives me 404...It looks like such a fun game! 404 Not Found (simraceway.com)...
Help, I'm trying to make this Nissan Rogue but it looks crappy at 402 tris, is there any way to make it look less "n64" without doing subdivide?...
The game was running very crappy at 10 fps. When I closed the game I got this error. [ATTACH] Somehow the texture manager deleted itself and it...
I'm trying to make a dune buggy race, but they keep following asphalt roads. How do I make it so they follow my off-road path?
The link for it is dead, does anybody still have the techdemo lurking on their hard drive?
I would like to know how skins get onto vehicles, and how do I map a skin into Blender. I tried using MixRGB in Blender, with the carname_d...
another thread deleted for the third time
request from @Brett to take this down
How do I get my props to not be animated? --- Post updated --- bump --- Post updated --- oh yeah I mean jbeam props not prop vehicles
Like, flexbodies that aren't deformable. --- Post updated --- nevermind, it was literally named "props" and it had the same system as RoR
I can't find a category for automation in the game's repo, where can I find it?
Zmodeler 1 is on the edge of dying for me, I have to change my whole monitor resolution just for it to work. Is there any program or Blender...
I've tried to access the thread but it's gone. I don't care about the quailty but it's gone. does anybody have it without going to the shitty...
Like the choose opppent that is similar to performance in the drag race in WCA. How do I spawn a car that is similar to my performance?
I know that too many mods will slow the game down but I just wanna play the game normally without this annoying popup in the corner of my screen....
it takes to long for my car to come by and then it takes too long once it did my car.
I want to find maps that have similar areas to the Sawmill in ECUSA. The sawmill in ECUSA is a great dirt track, I want to find maps that have...
How do I make a completely custom engine? I am planning to port some engines from RoR (for personal use, of course) I will also use the engine...
I want the platform jump scenario to be freeroam.
For some reason for my car I am making the hydros are moving up and down instead of side to side. Can anybody help me what is going on? btw I used...