Separate names with a comma.
The whole map has a very rough physical mesh (used for collisions) which leads to roads being extremely bumpy and generally unpleasant to drive...
I also noticed that the two most recent new cars (Bastion and this new supercar) are the same types of cars that I, and many other players fondly...
To me the addition of faster cars with each update (Pessima touring car, Bolide Group 5, and now this modern supercar) signifies a greater level...
Gavril MV4 is that you?
Tsutarja495 updated Minimalist Tachometer with a new update entry:
Read the rest of this update entry...
Fixed for 0.24.
I just want proper modding integration, it's been teased for a while on some page of the documentation but I haven't heard anything much else...
Good start, looking forward to see how you fixed the mistakes I made in the original mod.
Check for any deformed or broken beams with CTRL+B, especially in the suspension. Those can cause a vehicle to not drive straight.
+1, here's a better look at that water bug:
The vehicle delivery scenario added in the most recent update is a bit like that, you spawn in a random car on a random point and you have to...
An adaptation of the racing HUD from Midnight Club: Los Angeles. Vectorized so should be renderable at any resolution.
A preview of the functions...
Couple of gaps in the handling course on Gridmap 2.0.
Should work again.