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Here's a sneak peak of the new version, still need to go through everything and clean it up and make it doesn't break during edge cases. This new...
It would be nice to be able to combine multiple maps into one image using different color channels and then have have an option to select either...
I mess with clouds way too often [ATTACH]
yep, the terrain squares have too many issues at this scale imo.
Here's a fun little comparison of the current size of my map next to italy: [ATTACH]
I think the USGS has lidar data available for the US still, it's a bit obscure and hard to find but it should still be accessible and free as far...
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Just keep in mind that your map not starting doesn't mean everything has completely broken, it's usually just a small mistake that got overlooked....
Did you edit the material json to add the material or just do it through the terrain editor? If you want you could send over the files in a pm and...
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[ATTACH] More testing on how to create groundcover without being able to use the groundcover system
That sounds awesome but I was just referring to a technique games use to get around the glitchy stuff that happens when you're far away from the...
A lot has changed since I last posted an update on this thread, the map has very quickly become massive and I plan on making it much bigger....
One of downsides of the current LOD system is the pretty obvious pop in that happens when a LOD switches, while this is somewhat hard to counter...
I'm not sure how maya handles this but you may be able to get around the vram limit by just manually lowering the resolution of the textures you...
Starting to block out one of the costal highways [ATTACH] [ATTACH]
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