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The issue I have is that EVERY video on the thread page loads at the same time, which is not something my 25MBit connection can handle. If I open...
Server 2003? --- Post updated --- I ran beamng on intel hd graphics, 4gb ram and an i5 7200u. I will try and find some parts that will get it to...
Oh trust me... I am well aware of the issue of lag...
There is currently a way to host dedicated servers. You do need to port forward to allow external connections, but it works just as well as the...
Hey guys and gals... Awesome work on this so far. Question for the big cheeses on this project. I have been reading about all this in different...
...like singleplayer, if the vehicles are laggy then its your connection to the servers. Here are some examples of RoR multiplayer. [MEDIA] [MEDIA]
This is amazing news! Such a dedicated team of people working on BeamNG over the years it's amazing. We can wait until you guys think everything...
Okay my mind has officially exploded with all that and its understandable why this game really isnt suited for Multiplayer, its the sheer amount...
I don't see why they would be mad, at worst it's giving even more visibility to the game and bringing more people to support the devs by buying...
Our official FAQ about multiplayer is here: https://wiki.beamng.com/BeamNG_FAQ#Is_multiplayer_planned.3F Now, having said that, we have known for...
Hi, so d-box is offering a motion code for d-box, so I thought it should be supported. I also found the check box to activate motion data...
...loading screen it just goes straight into "connection to the server could not be established. If this problem persists please take a look here"...
...I can never get the repository to load. States "connection to the server could not be established. If this problem persists please take a look here
(important stuff is highlighted in bold, but please read everything regardless!) Hello! As I'm sure you're all aware, BeamNG has recently taken a...
This quote by atv pretty much explains the challenges of bringing the traditional multiplayer most think of to BeamNG.
...for all session information and to maintain the connection to the server. UDP is used for all data pertaining to the vehicles due to it being...
the ingame repo doesn't weird ports, it's using an https server. Unless your provider is so unreliable that it's dropping so many packets, I don't...
...installed And shockingly, the Repository button is still blank, and the "Connection to the server could not be established" message still shows...
Sorry to break it to you, but I don't think you have the solution for Multiplayer :p @atv_123 has a pretty good idea of how multiplayer...