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I found an installation of F1 2000 on an old HDD. And like every reasonable person I thought: “why not reverse engineer the file formats and put...
As the title says, i know that it is possible, i had a moderator do it for me once but I don’t see how I can do it myself, if at all possible.
[ATTACH] Hockenheimring map from World Racing 1 and 2 This is by far not the most realistic or detailed Hockenheimring out there. But since I...
I’m finally back with a new MBWR conversion. It’s a dense city map (probably based on New-York), filled with wide roads, highway bridges and...
As the title says, the terrain hole tools aren’t working as expected for me. They seem to do what they are supposed to, but the terrain rendering...
This tutorial focuses mainly on missing textures and materials (orange trees). [ATTACH] I Hope this is somewhat comprehensible and useful ^^...
Is a way to control the resolution of the autogenerated billboard texture?
https://www.beamng.com/resources/pbr-rock-island.34047/ I began remastering the old dry_rock_island map I already updated terrain and foliage to...
If I try to pack objects into a prefab it seems to work at first, but if the map is reloaded or I try to copy the prefab. The translation of the...
A road winding through a hilly forest. Mostly intended for low end systems Curios what you think and if there’s demand for such a map ^^...
If the framerate is to heigh the animations may stop playing and continue only if the framerate is lowered again The problem becomes only...
I would like to setup traffic for my map: https://www.beamng.com/threads/autobahn-57k.102500/ How (if at all possible) do I setup: Overtaking...
Working on a new map, noting overly special, just an autobahn loop going around for 57km The base is pretty much done, I’m mostly working on...
BeamNG.Lib C#/Net6 Library derived of my [BeamNG_LevelTemplateCreator] project. Its currently focusing on level data and is generally very WIP....
I found that setting up a new scenario from scratch can sometimes be a bit tiresome, especially if you have limited knowledge on how BeamNG...
Hi Question to the mapmakers here: As the title says how do you place the rock/cliff-assets? Placing them all one by one, in the tree placing...
Hi For everyone who is in for a little nostalgia trip, or just wants an old but still pretty neat racing game. World Racing 2 - Champion Edition...
Atm terrains can only be square sizes. (64x64, 512x512 etc.) For the most part that is fine. The problem is, when you want to make a very long...
Hi Is it possible with Lua scripts to set the position of a sound source, and ideally also set some source velocity value (to get doppler effect...
Hi I Found a bug on my alps map, for some reason the game doesn’t render this face. I the opened the collada mesh(alps_bt.dae) in blender again,...