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Open and close photomode it has code to reset graphic back to default
So, maybe some people notice how BeamNG's visual side isn't really up to par, well many reasons for that but one of them is that the graphical...
everything is adjustable in the preset file, you can increase amount of SSAO samples, decrease shadow smoothness etc. Beamng itself uses old PSSM...
Pretty much a question regarding the need for all game and mod materials to be loaded globally I.E if 2 or more mods (vehicles for example) have...
sadge(
Any chance of a 3ds max plugin version?
While resetting my reshade preset, noticed that shaders using depthmap weren't affecting anything, even tho they did before, quickly checked the...
i get this result with these settings, not saying it's a fixed definitive amount of emission, but it has to be more than just 255, that's what...
the RGB emission amount have to be around 2000s for it to start glowing, or emissive factor in the material have to be higher than 1, like this...
MAN TGX/TGS originally made by MRcrash/RenAzuma66, but long since been abandoned, now updated and slightly polished up SOME FEATURES - ADDED...
Chin, TRIGGERED!!! hehe
Mesh made from stratch by me using concept art i found on google, it's still WIP and idk if this will end in BeamNG, but i think i just want to...
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Dafuq just happening here?!
I think some tarmac wouldn't be bad here)
I've got tiny sound mod, that replaces current vehicle soundset, it's not prefect, but it's something at least:D
You know, my first tracks was same like methods :)