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Adding this feature would allow the user to place a marker at the current vehicle(or camera) position. These markers could be either short markers...
When I am adding or editing mesh roads, the node position does not update when it is edited in Inspector. When the World Editor is opened for the...
When creating Mesh Roads in the old World Editor, they had built-in collisions. But in the new World Editor, they have no collisions and I can't...
Since updating to version 0.14 I have noticed that Clear Cache option on the BeamNG.drive Launcher behaves differently. Pre version 0.14 running...