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Thanks. I did this and unfortunately, it didn't work, but after comparing the code some more I don't think it's using the new Powertrain system
So I have an outdated mod that I really like. The car still runs and drives fine but the engine sounds do not work. I was wondering if there was a...
I actually installed a new mod. It's a diesel engine but works on a regular fuel tank....
If your asking about the fifth-wheel hitch, AR162B's trailer mod did the trick
Figured it out. Ok. I had a custom diesel config working great until I decided to do some mod cleaning. After I cleaned up my mods, the engine...
First of all this mod is great. BUT I haven't been able to find a long bed or a fifth-wheel hitch. If I've overlooked the config options please...
I went to Steam/steamapps/common/BeamNG.drive/content (which is where i selected it to export) and Steam/steamapps/common/BeamNG.drive. I also...
So I've done some editing on the original terrain obviously and I've tried to export using File>Export Terrain Heightmap but it doesn't appear to...
So can I make four 2048x2048 heightmaps into one 4096x4096 using say photoshop or paint.net? That way there will only be 1 terrain and it will be...
So I'm making a map and I started with a nice 2048x2048 heightmap from L3DT. After working on the map I realize that I could (and want to) do so...
No, no modded cars.
This mod is awesome! Can't believe I haven't stumbled upon it until now. I do have 1 issue though. Whenever I spawn a new car or replace the...
Thanks! Drivability 1 worked for the decal roads and I think I'll try waypoints for the mesh because of the look I was trying to achieve. But I'll...
So I'm creating my first map, and I've run in to some confusion with the roads. I have several intersections (1 T, 1 4 way, and several...