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This is a bug that should be fixed in the upcoming v0.36 update.
6GB will be on the very limit of usability for VR. It's likely you'll have performance problems running the more detailed maps, activating...
Thanks for the reports. The issues are in our backlog, tho at the moment it's unclear when we'll have time to tackle them.
Yes, we're aware of the West Coast improvements taking a toll in system requirements. We're doing improvements to keep performance under control,...
There is no such command line arguments in BeamNG.drive - where did you read about that? That aside, the error doesn't look familiar to me. A...
This is likely due to running out of VRAM. Your GPU should have enough VRAM for simplistic use cases, such as no traffic, in a simple map (avoid...
That's extremely weird, first report I see of such a problem on any headset (let alone on Quest 3). Have you installed any 3rd party VR-related...
If BeamNG.drive is crashing to desktop, please provide a support ID number and I will try to find time to check the crash:...
To recenter the VR headset, use Ctrl-Numpad5 (the binding can be fully customized, you can set it in your steering wheel buttons, etc). If you...
Nothing special that I know of. Are you asking because you are having issues? If so, please explain the issues. Otherwise, you're good to go :)
RTX2060 has really low amounts of VRAM. Together with the G2 having vastly superior resolution than Rift S, therefore requiring much more VRAM in...
If the menu zooms out, this looks like issues with the positional tracking in your VR headset. The white space growing around the menu is not...
Are you able to get any other PC VR program to work? That would be the first step. Specially with a relatively untested GPU such as Intel Arc -...
Thanks for reporting. The issue is in our backlog, unfortunately we are currently finding ourselves unable to make time for most VR stabilization...
Is this still happening? If so, please reply with a support ID number: https://supportid.beamng.com/ Thanks!
Is this still happening. If so, can you please reply with a support ID number? https://supportid.beamng.com/ Thank you!
In v0.36 I've implemented a system that tries to respect the required extensions after a game restart, rather than after waiting for a beamng dev...
Nah, 2FA had already been tested and used in forums for a while (such as admins, moderators, etc). We've now decided to extend its use further....
Ah, it seems the thread was deleted by accident, sorry about that! Regarding that article, it contained outdated information. Please check this...
Correct, if you downloaded the malicious version while using v0.35.xxx, then you're safe from this issue.