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He said he will, but he didn't update for the last two updates. It doesn't look like he has time and/or interest in this mod. :)
Mod hasn't been updated for 0.32, so this may be the reason.
If you ask me, I like it more without. But is entirely your decision, if you will leave it there. :)
I believe so with the last update. I personally do not like it either. :)
I think this is a game problem as it was that way back since the first version of the mod. For some reason the road is not illuminated as much as...
So, I took some time and went through all patterns and configs and I have a few suggestions. Note, that I'm writing about non-repo version. - I...
Oh, so this version on the forums is updated too? :O
It is... https://www.beamng.com/resources/realistic-headlights.25808/
Okay, I get it now. :) well, if it's not too much work for you, it'd be great if you could make second version. :) Thanx for explanation. :)
I'm still a big fan of a mod, and the idea of different bulbs is very cool in the last update. I just do not like the way you managed to implemet...
Why? There is no point to have same thing on two sides. :)
Your assumption is correct. :)
Small answer: He said within a week...
It sure would be possible, but it looks like he abandoned this....
Awesome work on remaster. :) I'm not trying to be rude or something. :) However, I have a quesion about sequential indicators. Maybe it was...
Awesome! Cannot wait. do you have a sneek peek for us? ;) I'd imagine, KLJP is very extensive to mod. :) P.S. Hope, exams went well. :)
'' I’ll be getting a small update out soon with an awesome new feature provided by @Bryan139746825. '' ;)
I have another one that is worth the atention. Try BLR :) https://www.beamng.com/threads/beam-legal-racing-slrr-inspired-hardcore-career-mod.87394/
I agree. For example, DCT cars with launch control, turbo should spool but it doesn't.
Oh, hell yeah! :D Can't wait. :)