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- Redesign a massive thank you to @TheKraken - the track version sadly does not have ABS and I sadly lack the knowledge to do so, if someone is...
Note: use the "engine debug" app in order to see the full airspeed number! - fixed Automatic transmission - harder gears to reach new top speed -...
fixed gear shifting into M1 at 600MPH
the lua system will now automatically log your gearbox to 7th as soon as you reach mach 1
First of all, a massive thank you to Neilogical for mentioning our mods otherwise this wouldn't have happened :D Changelog: - removed OG config...
Sorry for the bump, but this caught my eye when i was reading through all the changes, I am so excited about these! :D [ATTACH]
it never was running bad in the first place, and yes the only reason i bumped this thread is because of that message not being answered that is...
uh well the C++ version was experimental and the java one was public still at the time, i am sorry but the issue is that it just looked like it.
No never was, there was a way to make a free server.
you can ask in our discord for help or try to figure it out on our wiki.beammp.com :)
... it was always just a mod anyway yes it doesn't need discord anymore.
Well if you check our new update we moved from discord. --- Post updated --- Now possible as titch said we were working on it and ofc we listened...
Another thing that just thought of: A system that allows instant communication between other cars would be possible and it could be used for a...
Well surely not everything needs to be synchronous one day the game will have so much scripts that it will be unable to run properly. The lua...
Just an idea and a potential game changer: A way to load and execute a lua file with it's own lua state on a thread that isn't the main game's...
well, I always scan everything myself on that note 1 detection really? did you scan the official beamng launcher? yeah.... take a look at the...
on a new profile the default spawn location crashes the game but if you chose a location the map works fine --- Post updated --- but changing the...
Oh you clearly didn't see the early access version we are working on
i really like the detailed explanations looking forward to these massive optimizations.
This might be the last update i will post for now the wheel nodes are hitting their limit i can't do anything more. I want to thank every single...