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https://www.beamng.com/resources/enhanced-chase-camera.29131/
They have shadows and lighting that interacts with the sun direction and sky color. They're integrated into BeamNG's default cloud layer, which is...
[IMG] I've been working with the BeamNG shaders to create volumetric clouds. These are real, hard-coded volumetric clouds, and they don't use...
I was never really very impressed with the impact of RTGI on BeamNG, or any other application for that matter. It makes a small difference, sure,...
I would love to see something similar to the new Corvette C8 [IMG]
Well, that's odd. First thing I'd do would be to navigate to your user folder, and deleting your cache file(s). You can do this by either...
Try pressing Alt+Enter If this doesn't work, navigate to your BeamNG user folder (it should be in your Documents) and delete the caches.
Indeed you can. So, I'll guide you through it. Launch BeamNG as usual Click the Options button Click the Controls tab Expand the Menu Navigation...
Try going to your user folder and deleting your cache folders. As for the unzipping, I don't know. If this fails try verifying/repairing your install.
I want to make a mod for BeamNG, but it will require a high resolution output. This output will be utilized by another program, so I just need to...
Reckless Driving [MEDIA]
I'm trying to make a graphics overhaul mod for BeamNG, and I'm wondering if there's a way to recompile shaders without deleting the cache and...
This is sick!!
Just a little preview of what I'm making :) [IMG]
I decided to port Yoshi Circuit from Mario Kart Double Dash to BeamNG! Some textures look off/reversed due to some triangle import issues. Not...
Woah! That looks so cool!! How I parse your jbeam is rather simple but cluttery, I split the read line into a string array by (depending on what's...
Fixed the cloned vehicle object.
I've started working on a real-time 3D JBeam editor using Unity a few days ago. So far it's going good. I plan to finish and release this....
Improvements on my JBeam editor, but i think i'm missing some collision triangles here... Need to improve the JBeam parser. [IMG]
Indeed, getting it to visualize is a huge step because of the need to write code that parses jbeams. After this I'll add classes that allow you to...