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dpitkin updated Rally Forest with a new update entry: moderation: fix Read the rest of this update entry...
car_killer: fixed all textures issues, updated everything to the latest game version
Just a small pond at the center, never goes below 55 fps on max settings with gtx 970
It was recently requested that I upload my old map Bird Rock Quarry to the mod section. Other than fixing errors, the map is exactly the same. I'm...
Rarely Posts, always watching ¬_¬
Wow almost a year since I last posted, better let people know that I'm not dead!;)Still working on the Lake Crescent map, I'm gonna try to work...
recreated a little accident;) [ATTACH] [ATTACH] *lake crescent WA map WIP
I'm ok with you modifying my map, but next time ask for permission before you use my map.
Decided to work on another map. it's based on Lake Crescent in Washington, Got the idea from the Ideas for a map thread. It's only about 10-15%...
Unfortunately the winter version requires the modification of the groundmodel.lua for proper snow physics, and currently I have no way to modify...
[ATTACH] New in v1.5 added rally scenarios for the Hirochi Sunburst and the VW Polo (mod required to start specific scenario). The scenarios have...
No idea why the sky looks like that for you, it works fine for me, I'd suggest messing with your graphics settings I used the east coast usa...
Yes the updates do change stuff, simmply add these lines underneath the BeamEngine:setGroundModel(g, "Snow") line in the snow category. Also to...
I actually made a scenario a while back, you will have to have my level extracted. Take the scenario zip and extract it onto the level where the...
http://www.beamng.com/threads/7866-VW-Polo-R-WRC I'm from Washington, so that could be why. The forest of Washington are what I am most familiar...
all right, let me know if this fixes the rest. [ATTACH]
K, I'll fix that, will be later today because I'm away from my computer. - - - Updated - - - Yeah he has a very unique problem that no one...
Good news, went smoother then expected, hopefully this fixes it! Simply place in the main folder of the level and overwrite all. [ATTACH]
no, not until I give you the patch, then if anything looks off take a photo
Alright, that's weird, everyone else is fine with the materials.cs just saying the filename of the texture, as long as it is in the same folder,...