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I'm experiencing an issue, which I assume is coding related, where a modded vehicle will ascend into the sky immediately upon spawning. Pausing...
I've seen one or two modland ones or whatever, but I think a lore-friendly UTV would be an awesome addition to the game. Has anyone attempted...
This is likely something I'm formatting incorrectly etc, but I can't seem to track it down. When I use some meshes from a different vehicle in a...
Working on my first proper engine swap with models etc. Putting a Bastion 5.7 in the pickup and got pretty far, however I'm struggling to find how...
I’m wanting to use the diesel tractor sounds from the farmingpack mod and assign them to a d-series bus engine mod. I’m sure it’s somewhat...
I have next to no experience with blender so I'm not sure how feasible this is, but worth a shot. I am looking for ideas for a final project...
Has something changed in one of the recent updates that requires an extra step here? I have edited and saved the engine.jbeam for the barstow,...
Has anyone attempted to convert any models/ mods from spin tires? I am clueless when it comes to those file types etc. but there's a fair amount...
Hello all, I have the newest driver etc for my wheel, installed while the shifter was plugged in. I saw in the new update that a th8a input map...
I was having a couple of missing vehicle texture issues, so I cleared the cache via the launch menu to see if that would clear anything up, and...
I'm a fan of big engines where they don't belong, and I got the idea to drop the T-series diesel in other vanilla cars. I know I could just...
I'm trying to import a model into blender, I went to file/import/.dae and then beamng/content/vehicles, and then I only see a sound folder, no...
Hello everyone, I've only had the game for a few days as of now, and everything would run relatively well around 30+ fps which was good enough for...