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If this is one of your first map projects I'd recommend using textured meshroads for guardrails, like this high quality mod uses:...
Good catch, I was level designer for about 4 years, but I've been back on the vehicle team since the Vivace was in development ;)
Yes, the first thing we did for the remaster was tweak the proportions. There's now about 5cm more headroom (mostly raising the rearward part of...
Chrominess isn't a physically based parameter, it's just a legacy slider for old materials.
I'm at the end of my knowledge on this topic, but I'll ask our graphics programmer what the reason for this is. DDS should be used for final...
I believe that's because pointing to a png file, where a .dds exists with the same name, will cause the game to use the dds. This is because...
basecolor texture looks fine, I guess next step is to see the material setup you are using
Ground grid size is now 4m and walls textures grid is 2m. Larger grid scale helps prevent strobing effects when driving at high speeds.
My first suggestion would be to make sure the basecolor texture is in sRGB color space. Here's a screenshot of the setup we use for exporting...
I think you have Stockholm Syndrome for bad graphics :D
Not quite: lower pressure results in more tire deformation as it rolls, which increases rolling resistance but also results in more nodes...
the preview video was captured with an update rate below 60fps
just look at any of the shots in the preview video that have more than one vehicle :D
Dynamic reflections play an important role in PBR, because in PBR every material uses the dynamic reflection cubemap as a 360 degree lighting...
quick update: found terrain materials referencing hirochi_raceway/art_ v2, a folder which is being removed in the new update.
Now fully compatible with update 0.21, version 1.1 fixes materials that were broken because they referenced outdated game assets.
No, portals are only used for rendering purposes - specifically for transitions between ambient lighting zones in tunnels and the outside world
Dealership is the old background we used for taking thumbnails of vehicles, before we settled on the more minimalist thumbnail background we now...
Don't be fooled by the automatically generated performance specs, when properly launched the RoadSport does 0-62mph in 5.5s.
I don't know what you're talking about, the Sunburst has several caliper options, and only the Sport RS trim (and above) features red ones.