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This latest update is insane, I can't believe the scale. Absolutely incredible dev team That being said, I'd like to push forward my wishlist...
I just wanted to say thank you devs, this is one heck of a update! It's crazy to think it's been this long since we first saw the original...
The electric SBR got me very excited again about the SBR in general. I have a massive soft spot IRL for push-rod suspension and rear engines....
Hey guys, Disclaimer, I know nothing about coding for the most part. I generally mod the vehicles in game, by changing values, frankensteining...
A while back I posted a topic saying that BeamNG (at the time) was being left behind by Next Car game. As development of BeamNG was at a halt and...
Just wanted to say Im loving the amount of Dev-blogs. Much better then the previous radio silence a few months ago. The tunnel blog and the new...
Im glad to see a change to the way updates work. I was saying a few months ago both here and on the NCG forums doing massive far apart updates,...
Ive seen TONS of threads and posts on asking what video card would be good for BeamNG, or if such-and-such will be good, or if this laptop could...
Since BeamNG has exploded with popularity (will even more with steam) I think a full mod website (Official one) might be needed. The forums are...
Besides the plague of FPS problems people have been mentioning, I do get some very bad lag ion the bump pad on Grid Map. I couldn't recreate it...
Perhaps when we get some heavy machinery in, a neat feature would be something to tell you how much weight is on each wheel individually, to see...
A small one, but I think it would make things a bit better Adding Separate or moving the current Vehicle and Maps folders out of the hidden app...
With the arrival of the new Moonhawk (awesome btw), I feel like there's a bit of a gap. You have the option to add or remove almost all of the...