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25 isn't much. Is that with one car? Imagine having 30 cars...
Or, you can have a 3rd mode that is like 2 but with collisions. (just not necessarily accurate ones)
All clients should have the same models since each client sends their own model to each other client. Yes, there will be a delay, and at times...
Judging by your pc's stats, you're one who would benefit from this kind of feature. This system doesn't change the way the game plays or how...
It seems you fellows missed the point of my last post. The pre-calculated damage models will only be displayed for a few refreshes while the...
The latency problem can be solved by transmitting the updated state of the cars slowly so that only a little more than the usual amount of...
This is a recommendation for a way of making multiplayer, not a gamer just asking for a feature. ( I know you guys haven't gotten a chance to...