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Thanks. I didn't notice those. I will fix it with the next update. It is called "mymap", because at first I didn't know I would actually finish...
primo3001 updated American Road with a new update entry: Fixed texture, minor changes Read the rest of this update entry...
- Fixed the issue with landscape textures (again) - Fixed issue with some foliage textures (again) - Fixed AI pathes in tunnels and on bridges -...
Hi. I wanted to add pacenotes to one of the rally scenarios on American Road map using the flowgraph. It works, but only when I hit "play" button...
primo3001 updated American Road with a new update entry: Textures fix (made by Simitar) Read the rest of this update entry...
An update made by Simitar. Fixes a lot of texture problems.
Hi. Thank you! It really works. I tried to fix it for a long time. Can you tell me what was the problem? I could post an update with a fix.
I am trying everything. I tried it on my brother's computer, and it was OK too. It is hard to fix when you don't know what exactly to fix. Maybe I...
I tested it, and I do not have those black textures even if I clear cache. Have you tried clearing cache? Or maybe you are using some other mods...
It was not always like this. When I made this map, it was enough to place a road node on one side of the bridge, and on the other side, and road...
Good to hear! I will fix those with next update. As for the Slavic Lands... I don't have enough time to do it like I had with American Road, so...
primo3001 updated American Road with a new update entry: Fixed trees and terrain Read the rest of this update entry...
I found what was the problem with trees. It was caused by duplicated "materials" file. I also fixed terrain material. For some reason in new...
Fixed
I don't have that issue with trees in my game. But I see that you have problems with oaks, and I heard that other people have bad textures too....
Hi. Just clear your cache and make sure that you don't have any outdated files anywhere. If you have a folder called "mymap" in...
Hi. I would like to use a lot of mesh roads on my map to make things like guardrails, etc. My question is: how optimized they are? Do they have...
"Slavic Lands". To be honest, I don't have that much time to work on it, like I had with American Road. I am not giving up this project, because...
Good idea. I'll try to include it in the next update :D
primo3001 updated American Road with a new update entry: Near Clip fix Read the rest of this update entry...