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You're welcome! Good luck with your map. :cool:
No problem. I'm glad it's working for you.
This should help you out: [ATTACH] The image above is how I fix this problem. You have to delete the colmesh-1 mesh, and apply the origin change...
Re: [Update 10/16/2013] Old River - Version 1.0 The collision worked. It wrapped around the edge of the bridge, so it wouldn't fall down. It...
Great map. Keep up the good work. :cool:
Re: [Update 10/16/2013] Old River - Version 1.0 Fast, I'm aware that you're having an issue with the yellow barriers. I wanted to get 1.0...
Re: Mountain Side Testing Beta V2 Great map! Keep up the good work!
Re: [Update 10/16/2013] Old River - Version 1.0 If only my truck had a thumbs up on it. Does he skateboard have collision enabled? - - -...
Re: [Update 10/16/2013] Old River - Version 1.0 I'm literally laughing on the floor with laughter. I can't get enough of the skateboard or the image!
Re: [Update 10/10/2013] Old River I didn't bother with these ramps, because they're still a work in progress. I plan on adding a verity off...
Re: [Update 10/10/2013] Old River Option no. one it is. As for a small update, I already capped off one end of the drain. I think you guys will...
Thank you, Gabester. That worked perfectly.
Re: [Update 10/10/2013] Old River Its been a couple of days, but I come with a poll! Vote for which option you like better: [ATTACH] [ATTACH]
Okay, here is a screenshot of my problem, as well as the files as requested. Sorry it's a day late. :D I want cube 1 and 2 to have the same scale...
I can do that today for sure. I'll package a zip.
Yeah, I know about the angle, but that's not my problem. The texture is blown up (as if it's too small) and blurry.
In my experience Blender doesn't create the texture files (or UV map) when you export the .dae. You have to export the UV map and edit it in...
I'm slowly learning how to use blender, and I'm making some really good progress with my own map. But, I'm running into an issue with UV mapping...
Re: [Update 10/10/2013] Old River thank you, NkosiKarbul. I'll be spending the next couple of days totally redesigning the storm drain. It's not...
Correctly Copying Materials From Existing Maps If you plan on using existing materials from another map, you’re going to run into some errors....