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Thank you so much, that fixed the issue!
Hi, I created a static object and imported it into BeamNG Drive. I unwrapped the object and created UV Maps for it along with a material. However,...
The licence plates look low resolution when you zoom in is because the base resolution you make them in is small. The resolution you make the...
Aaron_the_Hare submitted a new resource: Cardboard Box - A really strong box. A really strong cardboard box! This is my first mod i have ever...
A really strong cardboard box. This is my first mod I have ever made. I had help from @fufsgfen , @Re:Z_IA , and @Ai'Torror with issues the box...
I made a private conversation so could you answer my question there please? Thanks, Aaron
I fixed it and its good! Thanks! I will put you in the description of my mod! Thanks again, Aaron
This should help you: https://wiki.beamng.com/Introduction_to_Vehicle_Creation This will take you through the whole process. Thanks, Aaron
So if there are 4 at the bottom equally away, which one would I choose? Thanks, Aaron
Why would it be nr3? I think I know why because nr3 has one behind, above, and to the left. But why can’t it be any other one? The reference one...
I took out the middle nodes. How do I do the reference nodes? I'm not lazy and trying to get out of work but I genuinely don't understand. There...
I had @Re:Z_IA do the reference nodes for me. I don't want a middle node if it is going to shake. How do I get rid of middle nodes? Do I re export...
I fixed the issue of the non existing triangle and it still does the same thing. How did you import it into the editor. When I do it just comes up...
I mapped out the triangles but they keep falling through each other. Help me please! I attached the mod so you guys could take a look at it....
I understand this. How would you put nodes inside? Also how do you connect them to the inside? Can you do it in the editor? Will the JBeam in the...
How would I connect them to other corners or support them. I don’t understand what you mean by “corner to corner, it does not need to have node in...
So your saying no beams in the middle like this? @fufsgfen
I fixed that now. The nodes in the middle flex/wiggle alot now. [ATTACH] I understand more and could you make an example of this one? [ATTACH]...
I don't know what a coltri is or what it looks like. What I was saying before was My object had a line through the middle so how would I enter in...
@Re:Z_IA What if it has a beam through the middle though? Also I wanted to ask if x through the middle or just a line through the middle is more...