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Needs some difficulty settings like -Easy Automatic(Auto shifts to reverse and drive) -Manual Automatic (manually shift to...
I guess... I know Toshiba isn't the best... (right?)
Do you mean like a HP computer? I think I might have heard somewhere that HP's weren't very good gaming computers... ALSO, if you cannot get this...
Did you reinstall it? My game kept freezing when loading up but then I reinstalled and it was fixed. Make sure you try that if you haven't.
Wait, I mean like how do I activate it? Like how do I make it work? Is there some way how I activate it? I downloaded a inputmap for G27 but I...
About the dragging part... you can go into editor, select your vehicle, click the move button (I don't think it matters which move button in which...
The harder they make things, the less people can do it at all. The best thing about this game is how simple downloading mods are, (sooo simple. :)...
Well, hopefully they could implement it, I found a lot of features involved coding and programing which is pretty complicated and I hope they will...
I need help- when I try to download, it doesn't download a file, just some kind of adobe reader thing. Could you attach the file? It always works...
Just wondering... how would we put this in the map and spawn our car without the car just getting replaced with a prop or the prop replaced by the...
Better Control Options: Hello BeamNG users! I know how users use inputmaps with all your controls and the device you use. But, I always found it...
Re: Ultimate Test Terrain V3! - MAJOR UPDATE! Epic map! Really epic detail, and basically really epic everything! This, I could never manage, as...
Well... you could add some cheap animations when you hit it, (not ragdoll physics) but it would always merge with the car. (The big problem)
There is a russian train mod that might come out sometime... Though if they would add support for things like that, it would be nice, and maybe...
Well, I mean like an animated mesh (an AI that has some kind of programmed path) and when your vehicle collides with it, it becomes a ragdoll and...
I really don't think that could be possible, like you would have an animated mesh with ragdoll physics that get activated whenvever you hit the...
I noticed that. I wish the developers would add a section to options so we can easily change the controls and the device you are using like in all...
Just wondering, but I think I might have implemented the map twice, does that cause lag? :confused: EDIT: Adding to the report, have you fixed...
Yeah... I never figured this game was gonna be easy. :/
You mean like barriers, rocks and other things with softbody physics? I came up with the same idea in another form. I believe that it was possible...