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I see. I've never noticed this myself though when driving, and I have driven quite a variety of different(ly aged) cars irl. One thing I noticed...
Ok, I see. But I think you should really implement reverse gear synchronization quickly then, or implement a temporary workaround, because this is...
I have clutch assist off, and ~120 fps. That is likely not the problem. --- Post updated ---
[ATTACH] There's a gap along this road on Spearleaf island. Don't mind the image being oversaturated, Windows and HDR...
I have found a bug with the synchronizer damage. When you are stationary in neutral, press the clutch and shift into reverse (you don't even need...
I am experiencing severe performance issues since the last update, making the game completely unplayable. What happens is that the framerate slows...
Not particularly. However, it is still the case in 0.28.1. Here is a recording showning the issue:...
The camera recenters if and only if you are moving at some speed
So you can disable physics for a specific vehicle using vehicle:setActive(). However, that unfortunately also disables rendering for it. You...
Well, found it myself by looking though the lua flowgraph implementation: vehicle:setActive(0|1) and onVehicleActiveChanged(id, active) to listen...
Is it possible to use the traffic system's vehicle pooling system without the traffic system? That is, "enabling" and "disabling" specific...
Thanks, works perfectly!
Can you make parts of a vehicle invisible from Lua, like you can from the parts selector? If you can, is there also a way to find all invisible...
I would like to read the current AI state of a given vehicle, for example its mode or its target vehicle. In scenariohelper you can see how to set...
Yes, I mean changing the color via UI also happens instantly.
Is there a way to set the vehicle's color from Lua, without any freezing (like don't load a different config)? Should be similar to how the...
Ok thanks, that works! Is there also a way to read out the angular velocity?
I am new to BeamNG modding, and I'm trying to access some vehicle stats. Because I'm really not good with Lua I just want to write them to a...
I don't mean to increase the actual motion blur limit. Just make it so that 1 corresponds to the current 0.5, so that the slider has the range...