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Now with towbars For dual wielding [MEDIA]
MOD WILL NOT WORK WITH ARCADE GEARBOX MODE If the game gets stuck because your default setting is arcade gearbox, go into Options>Gameplay and...
Fixed missing info.json
boat now has reverse, and its own (not very good) trailer! to load the boat into the trailer drive close and then hit L to connect the boat to the...
Here's a boat that i made to check out the new water splashes. includes: bad textures 2 1000kw V8s 200km/h top speed no gearbox (in the twin...
Small update. Fixes some model problems. Adds an adjustable rear gearbox, a race config and a crawler config
IMPORTANT INSTRUCTIONS This mod will not work with arcade gearbox mode. To get the rear gearbox to shift, make some bindings in the vehicle...
WOOHOOOOO!!! works perfectly! thanks so so much!! now ive got a week to give it some proper textures and models, and make it drivable. thanks so...
yeah i think both drivetrains were working in the original one that i sent you, just the second one was permanently stuck in whatever ratio you...
An update i've tried both getting the shiftlogic file to control both gearboxes, and getting the vehicle controller to have 2 shiftlogic files. I...
yeah i tried it again and it worked perfectly, idk what i did wrong the first time. So to get both drivetrains working at the same time, whats...
doesnt seem to be working for me, i think you might've gotten some files confused or ive fucked something up but ill take your word for it :). i...
ah yeah, i wrote that wrong. what i meant was that the sound from the rear engine is using the same sound files as the front engine. its meant to...
you mean that in the maincontroller local function covetRearShiftUp() controlLogicModule.covetRearShiftUp() end needs to have the same name as...
ok so with my understanding, this should work in input_actions.json i make a controll called covetRearShiftUp, and bind it to...
i added an extra combustionengine lua nad assigned it but i dont think i will do anything with it for now, later i might because the exhaust and...
the errors are red, yes. the rear engine isnt running separately, just starting and stopping, but im now going to add parts into the controller to...
yep, it has everything, shows up in powertrain as well, makes noise and power ok so im not understanding here. i added some new parts to my lua...
quick question: when i have both controllers in like this "controller": [ ["fileName"], ["vehicleController", {}],...
The rear engine is only set up in powertrain. So I just added a slot in the body jbeam for rear engine, added a rear engine in new jbeam in...