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[ATTACH] After a months-long creation and testing process, I'm proud to present to you easily my best road car yet: the 2025 Peregrine FS 650!...
Updated with proper folder structure
@azureskies Any idea if you're gonna release what you have so far?
The first post says not to ask this in giant, bright-red letters right at the top.
Unfortunate. Would you be willing to post the WIP then? Maybe someone can pick it up and finish it - and I, for one, wouldn't mind at least...
Any updates?
Tried to relete your temp folder yet? That worked for me when I had issues with no collision and invisible roads
Also experiencing issues with invisible roads and no collision. Hmm
It's probably so wide because it's an original track made for a racing game, so it needs to be wide enough for overtakes
Well hopefully it's actually tolerable XD Love this track in Assetto but the bumpiness of the Simitar version kills it in Beam for me
That version is a nightmare to drive on. So bumpy that my hands hurt after one 9-minute run from the start near the switchback section to the end
For a fantastic fictional track, maybe you could port Reboot Team's fantastic Assetto Corsa conversion of Autodrome Lagio Maggiore from Gran...
To be fair, there are a lot of maps set in America that have highways lmao. Plus, this map isn't going to be an interstate. I've driven both the...
Reboot Team did the AC port. Speaking of, I think this would be infinitely better with the two Grid 2 layouts since those are fantastic to drive....
Enjoy ;)
El Capitan has some kind of strange "kill barrier" just shy of start/finish that stretches most of the way across the road and pops your tires...
:p [MEDIA]
Autodrome Lago Maggiore, Dragon Trail, and Circuito de la Sierra from Gran Turismo all stare deep into your soul
New Smyrna Speedway, my local half-mile paved oval, which is currently in iRacing
Yeah, Sebring is notorious for its bumps irl. The pavement is absolutely ancient, and afaik it's somewhat kept that way on purpose