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I was planning on doing the whole body and then splitting - this keeps everything matching? I'll make the under body a separate layer so the body...
Of course! Once I understand how to get it in game I will make every plausible engine for it. There is nothing difficult.Just select the whole...
I've added a slight bow to it now, thanks for pointing it out :) Oh right, I have no idea how to use Edge Split though lol.. any good tutorials?
Managed to get it to smooth nicely.. [img] (imported from here)
This looks great! Do you have any advice on smoothing? :D
Hah right :) Yeah I know, I read that you should build it in one piece first - the body - and then make each panel separate pieces? Will give it...
Hehe right :) When making the underbody, engine and interior - should they be on seperate layers? or objects?
Right yeah I get you, thanks! So if I add more vertices around the windows it should help?
Hehe thanks.. Another update - Can anyone tell me why when I add smoothing the windows go round? How can I fix that? [img] (imported from here)...
Working on a Honda Civic EG6 - trying to make this smoother and using less vertices that my S13.. [img] (imported from here) - - - Updated - - -...
Even if you use profilers force feedback settings? Hope it gets added soon, Its horrible without.. May as well just use a keyboard.
Great tutorial, works for me :) If I add forces in Logitech Profiler would it work?
Great job on this! Will this work on the Alpha? :)
Buying the alpha gives access to all updates which will make it the 'full' game..