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Howdy, Hoping someone can point me in the right direction, I've been pulling my hair out for literally hours, over the powertrain in a mobile...
Howdy. I was just wondering if anyone had any suggestions about the best way to implement collisions between the tines of a forklift truck and a...
Howdy. I'm playing about with some custom inputmaps and lua for a forklift truck, with great success, but I'd like to know if it's possible to use...
Howdy. I asked this question years ago and had some responses: https://www.beamng.com/threads/are-rotators-implemented.5391/ Now that several...
Howdy, couldn't see that anyone else had posted this problem so thought I might. When I load up a new world, freeroam or a race or what have you,...
Howdy. I was just wondering if any of the vehicle artists or modellers on here could advise me on the best way to go about making thin bodywork...
Howdy. I'm in the process of replacing the legacy drivetrain code on one of my mods in progress with the new very cool powertrain stuff. For now...
Hi, just a quick one for you - One of the vehicles I'm building was strangely affected by the 0.6 update - as soon as any of the lower gears or...
Hi, I've pulled one of my many halfway-done mods out of the back of the sock drawer and set about doing some more work, but i'm having a strange...
Hi, I have a handful of self-made WIP vehicles in BNG and this latest update has killed all of them. Now when I choose to spawn any of them,...
Hi, i'm having a strange problem with a bounded beam on a vehicle i'm making. The rear axle has 2 bounded beams that are used as springs. These...
Howdy. I'm subscribed to the experimental build and I can't help but notice that i keep getting error messages about zero-length beams pop up in...
Hi, I'm having a real problem with running BeamNG smoothly. The game seems to default to around 16FPS regardless of the map, vehicle, graphics...
Hi all, quick question. Is there something in the code that makes components un-deselectable? I have anti-roll bars on my B10M chassis [ATTACH]...
Apologies if this has been posted before. I think it'd be useful to be able to set the default orientation of individual "camerasInternal" cameras...
Hi all, another quick question - are rotators like the ones in RoR inplemented in BNG?
Just a quick question - is it possible to have a node be part of more than one group for the purposes of flexbody deformation? If so, how? I...
EDIT Figured I'd release the caddy as a WIP. I'm happy with how it goes, turns, brakes and breaks. It's still not textured but I think it looks...
Hi all. Working on my golf buggy and having some problems trying to get it to go. It'll roll along and turn but I can't get any form of engine to...
Hey all, having a baffling problem while trying to put together a golf cart. (taster chassis image below) I have my basic chassis ingame, and I'm...